private bool disposedValue; // To detect redundant calls protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { // dispose managed state (managed objects). } // free unmanaged resources (unmanaged objects) and override a finalizer below. wService.Dispose(); disposedValue = true; } }
public void Dispose() { _watcherService?.Dispose(); _discordClient?.Dispose(); }