public void Initialize() { isRunning = true; WarriorHelperSettings.Load(); WarriorHelperSettings.CurrentSetting.Save(); if (WarriorHelperSettings.CurrentSetting.useSM) { wManager.Events.FightEvents.OnFightStart += FightEventsOnOnFightStart; wManager.Events.FightEvents.OnFightLoop += FightEventsOnOnFightLoop; } Start(); }
public void Settings() { WarriorHelperSettings.Load(); WarriorHelperSettings.CurrentSetting.ToForm(); WarriorHelperSettings.CurrentSetting.Save(); }