public Clone(AIEntity ae) { nameId = ae.m_Identity.GetNameID(); sex = ae.m_Wardrobe.m_Sex; seed = ae.m_Wardrobe.RandomSeed; wType = ae.m_Wardrobe.m_WardrobeType; }
public Clone(int id) { sex = CloneManager.Get().GetCloneableData(id).Sex; seed = CloneManager.Get().GetCloneableData(id).RandomSeed; nameId = CloneManager.Get().GetCloneableData(id).IdentityId; wType = CloneManager.Get().GetCloneableData(id).WardrobeType; }
public Clone() { int numberOfWardrobeTypes = System.Enum.GetValues(typeof(WardrobeManager.WardrobeType)).Length; sex = Wardrobe.GenerateRandomSex(); seed = Wardrobe.GenerateRandomSeed(); nameId = IdentityManager.GetRandomNameID(sex); int typeNo = UnityEngine.Random.Range(0, numberOfWardrobeTypes); wType = (WardrobeManager.WardrobeType)typeNo; }
/// <summary> /// Called once per frame. /// </summary> public void Update() { if (Manager.Get().GameInProgress) { if (Input.GetKeyDown(KeyCode.M)) { foreach (AgentAI a in AgentAI.GetAgents()) { if (a.IsSelected()) { if (CloneManager.Get().GetCloneableData(a.CurrentCloneableId).Sex == WardrobeManager.Sex.Female) { CloneManager.Get().GetCloneableData(a.CurrentCloneableId).Sex = WardrobeManager.Sex.Male; } else { CloneManager.Get().GetCloneableData(a.CurrentCloneableId).Sex = WardrobeManager.Sex.Female; } //CloneManager.Get().GetCloneableData(a.CurrentCloneableId).m_RandomSeed -= 10; RespawnAgent(a); } } } if (Input.GetKeyDown(KeyCode.End)) { string info = ""; int n = 0; foreach (AgentAI a in Manager.GetInputControl().GetSelectedAgents()) { //CloneManager.Get().GetCloneableData(a.CurrentCloneableId).m_RandomSeed = teamSeeds[n]; clones[n].ApplyClone(a.CurrentCloneableId); RespawnAgent(a); if (info != "") { info += "\n"; } info += a.AgentClassName() + " got " + clones[n].GetInfo(); n++; } setEntityInfo("Agent Clone Data applied", info); } if (Input.GetKeyDown(KeyCode.Home)) { string info = ""; int n = 0; foreach (AgentAI a in AgentAI.GetAgents()) { //copyClone(CloneManager.Get().GetCloneableData(a.CurrentCloneableId), ref clones[n]); teamSeeds[n] = CloneManager.Get().GetCloneableData(a.CurrentCloneableId).m_RandomSeed; if (clones.Length != 5) { clones = new Clone[5]; } clones[n] = new Clone(a.CurrentCloneableId); if (info != "") { info += "\n"; } info += a.AgentClassName() + " info: " + clones[n].GetInfo(); n++; } setEntityInfo("Agent Clone Data Stored", info); } if ((Input.GetKey(KeyCode.RightControl) || Input.GetKey(KeyCode.LeftControl)) && Input.GetKeyDown(KeyCode.Keypad1)) { memSet(1); } else if ((Input.GetKey(KeyCode.RightControl) || Input.GetKey(KeyCode.LeftControl)) && Input.GetKeyDown(KeyCode.Keypad2)) { memSet(2); } else if ((Input.GetKey(KeyCode.RightControl) || Input.GetKey(KeyCode.LeftControl)) && Input.GetKeyDown(KeyCode.Keypad4)) { memGet(1); } else if ((Input.GetKey(KeyCode.RightControl) || Input.GetKey(KeyCode.LeftControl)) && Input.GetKeyDown(KeyCode.Keypad5)) { memGet(2); } else if (Input.GetKeyDown(KeyCode.Keypad1)) { memSet(1); } else if (Input.GetKeyDown(KeyCode.Keypad2)) { memSet(2); } else if (Input.GetKeyDown(KeyCode.Keypad3)) { memSet(3); } else if (Input.GetKeyDown(KeyCode.Keypad4)) { memGet(1); } else if (Input.GetKeyDown(KeyCode.Keypad5)) { memGet(2); } else if (Input.GetKeyDown(KeyCode.Keypad6)) { memGet(3); } if (Input.GetKeyDown(KeyCode.Keypad8)) { string info = ""; foreach (AgentAI a in AgentAI.GetAgents()) { if (a.IsSelected()) { int numberOfWardrobeTypes = System.Enum.GetValues(typeof(WardrobeManager.WardrobeType)).Length; int typeNo = UnityEngine.Random.Range(0, numberOfWardrobeTypes); WardrobeManager.WardrobeType wType = (WardrobeManager.WardrobeType)typeNo; //a.name = "Caldor"; //a.InitRandomSeed(); //a.m_Identity.NameID = IdentityManager.GetRandomNameID(CloneManager.Get().GetCloneableData(a.CurrentCloneableId).Sex); CloneManager.Get().GetCloneableData(a.CurrentCloneableId).m_RandomSeed = Wardrobe.GenerateRandomSeed(); a.m_Wardrobe.m_Sex = Wardrobe.GenerateRandomSex(); a.m_Wardrobe.m_WardrobeType = wType; //a.m_Wardrobe.bod = Wardrobe.CreateRandomBodyData(); Wardrobe.BodyData body = a.m_Wardrobe.GetBodyData(); //body.m_HairColor1 = Color.yellow; //body.m_HairColor2 = Color.green; //body.m_LowerPrimaryColor = Color.red; //body.m_LowerSecondaryColor = Color.red; //body.m_SkinColor = Color.blue; //a.m_Wardrobe.SetBodyData(body, a.m_Wardrobe.m_Sex, a.m_Wardrobe.RandomSeed, a.m_Wardrobe.m_WardrobeType); RespawnAgent(a); info += "Hair:" + body.m_HairColor1.ToString() + " & " + body.m_HairColor2.ToString() + ". skin: " + body.m_SkinColor.ToString(); } } setEntityInfo("Randomized", info); } if ((Input.GetKey(KeyCode.RightControl) || Input.GetKey(KeyCode.LeftControl)) && Input.GetKeyDown(KeyCode.Keypad9)) { int numberOfWardrobeTypes = System.Enum.GetValues(typeof(WardrobeManager.WardrobeType)).Length; int typeNo = UnityEngine.Random.Range(0, numberOfWardrobeTypes); WardrobeManager.WardrobeType wType = (WardrobeManager.WardrobeType)typeNo; foreach (AgentAI a in Manager.GetInputControl().GetSelectedAgents()) { a.m_Wardrobe.m_WardrobeType = wType; RespawnAgent(a); } } else if (Input.GetKeyDown(KeyCode.Keypad9)) { string info = ""; string first; string last; foreach (AgentAI a in Manager.GetInputControl().GetSelectedAgents()) //AgentAI.GetAgents()) { int nameId = IdentityManager.GetRandomNameID(a.m_Wardrobe.m_Sex); int currentNameId = Mathf.RoundToInt(a.CurrentCloneableId); int cloneId = a.CurrentCloneableId; CloneableData cData = CloneManager.Get().GetCloneableData(cloneId); IdentityManager.Get().GetName(cData.IdentityId, out first, out last); info += "Name based on identity Id: " + cData.IdentityId + " is " + first + " " + last + "\n"; //info += "Clonable name: " + a.GetCloneable().name + "\n"; info += currentNameId + ": " + first + " " + last; IdentityManager.Get().GetName(cData.m_IdentityID, out first, out last); //a.m_Identity.NameID = nameId; //a.m_Wardrobe.m_WardrobeType = WardrobeManager.WardrobeType.AgentSupportBacker; info += " changing name To " + nameId + ": " + first + " " + last + "\n"; Manager.GetUIManager().ShowMessagePopup(info, 6); cData.IdentityId = nameId; cData.m_IdentityID = nameId; //cData.WardrobeType = WardrobeManager.WardrobeType.Prostitute2; //a.name = "Caldor"; //a.InitRandomSeed(); //a.m_Identity.NameID = IdentityManager.GetRandomNameID(CloneManager.Get().GetCloneableData(a.CurrentCloneableId).Sex); //CloneManager.Get().GetCloneableData(a.CurrentCloneableId).m_RandomSeed = Wardrobe.GenerateRandomSeed(); //a.m_Wardrobe.m_Sex = WardrobeManager.Sex.Male; //a.m_Wardrobe.bod = Wardrobe.CreateRandomBodyData(); Wardrobe.BodyData body = a.m_Wardrobe.GetBodyData(); //body.m_HairColor1 = Color.black; //body.m_HairColor2 = Color.black; //body.m_LowerPrimaryColor = Color.black; //body.m_LowerSecondaryColor = Color.black; //body.m_SkinColor = Color.black; //a.m_Wardrobe.SetBodyData(body, a.m_Wardrobe.m_Sex, a.m_Wardrobe.RandomSeed, a.m_Wardrobe.m_WardrobeType); RespawnAgent(a); info += a.AgentClassName() + " got Hair: " + body.m_HairColor1 + " & " + body.m_HairColor1 + ".\nskin: " + body.m_SkinColor; info += "\nWardrope type: " + a.m_Wardrobe.m_WardrobeType + "\n"; } setEntityInfo("Selected agent", info); } if (Input.GetKeyDown(KeyCode.Keypad0)) { string info = ""; string first; string last; AgentAI a = AgentAI.FirstSelectedAgentAi(); if (a != null) { int cloneId = a.CurrentCloneableId; CloneableData cData = CloneManager.Get().GetCloneableData(cloneId); IdentityManager.Get().GetName(cData.IdentityId, out first, out last); info += "Selected person is " + first + " " + last + ", gender " + cData.Sex; info += ". Seed is:" + cData.RandomSeed + ", mSeed is:" + cData.m_RandomSeed + " and wardrobe type is " + cData.WardrobeType; info += ". Palette: " + cData.WardrobeConfigurationData.m_DefaultColorPaletteName; } else { foreach (AIEntity ae in AIEntity.FindObjectsOfType(typeof(AIEntity))) { if (ae.IsSelected()) { ae.m_IsControllable = true; IdentityManager.Get().GetName(ae.m_Identity.NameID, out first, out last); info += "Selected person is " + first + " " + last + ", gender " + ae.m_Wardrobe.m_Sex; info += ". Seed is:" + ae.m_Wardrobe.RandomSeed + " Wardrobe type is " + ae.m_Wardrobe.m_WardrobeType; info += ". Palette: " + ae.m_Wardrobe.DefaultColorPaletteName; break; } } } setEntityInfo("Selected AI info", info); } } }