public void playcard() { GameObject manager = GameObject.Find("_Manager"); WarMain warmain = manager.GetComponent <WarMain>(); warmain.cardToScreenOpponent(0, 300); Animate animateScript = warmain.objectToAnimate.GetComponent <Animate>(); animateScript.playAnimation(warmain.objectToAnimate); warmain.processturn(); if (warmain.lastHandWinner == "PlayerOne") { //winMessage.animation.Play("left_entrance"); ob = Instantiate(winMessage, new Vector3(0, 0, 0), Quaternion.identity) as GameObject; ob.transform.SetParent(GameObject.Find("Canvas").transform); //ob.transform.parent = GameObject.Find("Canvas").transform; ob.animation.Play(); } if (warmain.lastHandWinner == "Opponent") { ob = Instantiate(loseMessage, new Vector3(0, 0, 0), Quaternion.identity) as GameObject; ob.transform.SetParent(GameObject.Find("Canvas").transform); //ob.transform.parent = GameObject.Find("Canvas").transform; ob.animation.Play(); } warmain.removePlayButton(); }
public void clearBoard() { GameObject[] cardclones = GameObject.FindGameObjectsWithTag("Card"); foreach (GameObject clone in cardclones) { Destroy(clone); } GameObject[] tempobjectclones = GameObject.FindGameObjectsWithTag("tempobject"); foreach (GameObject clone in tempobjectclones) { Destroy(clone); } GameObject manager = GameObject.Find("_Manager"); WarMain warmain = manager.GetComponent <WarMain>(); if (Application.loadedLevelName == "War") { warmain.updateScore(); } else if (Application.loadedLevelName == "Blackjack") { GameObject manager1 = GameObject.Find("_Manager"); BlackjackMain bjmain = manager1.GetComponent <BlackjackMain>(); bjmain.nextHand(); } }
void OnMouseDown() { if (Application.loadedLevelName == "War") { GameObject manager = GameObject.Find("_Manager"); WarMain warmain = manager.GetComponent <WarMain>(); playAnimation(); warmain.setPlayButton(gameObject.name); } }