private void WaitForKeyPress(object sender, EventArgs e)
        {
            WaitingForKey?.Invoke(this, e);
            HideCaret(this.Handle);
            this.BackColor = SystemColors.ControlDark;

            this.KeyDown     += SetKey;
            this.LostFocus   += TapToSetTextBox_LostFocus;
            this.DoubleClick += TapToSetTextBox_LostFocus;
        }
Example #2
0
		}// TryPress



		public void AddSetup(KeyCode key, float timeReset){
			WaitingForKey wait = null;
			if (_setup.ContainsKey (key)) {
				wait = _setup [key];
			} else {
				wait = new WaitingForKey (timeReset);
				_setup.Add (key, wait);
			}// fi
			wait.TimeReset = timeReset;
		}// AddSetup
Example #3
0
		}// LateUpdate



		public bool TryPress(KeyCode key){
			WaitingForKey wait = null;
			if (!_setup.TryGetValue (key, out wait)) {
				//DbgOut.LogError("KeyCode=" + key + " is not setup for wait.");
				wait = new WaitingForKey(TimeWaitDefault);
				_setup.Add (key, wait);
			}// fi
			if (_waitList.Contains (wait)) {
				return false;
			}// fi
			_waitList.Add(wait);
			wait.TimeWaitLeft = wait.TimeReset;
			return true;
		}// TryPress
        /// <summary>
        /// It takes from _memory the instruction indicated by the program counter and executes it
        /// </summary>
        private void ExecuteNext()
        {
            ushort opcode = (ushort)(_memory[_PC & 0xFFF] * 0x100 + _memory[(_PC + 1) & 0xFFF]);

            _PC += 2;

            byte   u   = (byte)((opcode >> 12) & 0xF);
            byte   p   = (byte)((opcode >> 0) & 0xF);
            byte   y   = (byte)((opcode >> 4) & 0xF);
            byte   x   = (byte)((opcode >> 8) & 0xF);
            byte   kk  = (byte)((opcode >> 0) & 0xFF);
            ushort nnn = (ushort)((opcode >> 0) & 0xFFF);

            switch (u)
            {
            case 0:
                if (opcode == 0x0E0)
                {
                    Array.Clear(_screen, 0, _screen.Length);
                }
                else if (opcode == 0x0EE)
                {
                    _PC = _stack.Pop();
                }
                else
                {
                    throw new UnsupportedInstructionException(opcode.ToString("X4"));
                }
                break;

            case 1:
                _PC = nnn;
                break;

            case 2:
                _stack.Push(_PC);
                _PC = nnn;
                break;

            case 3:
                if (_V[x] == kk)
                {
                    _PC += 2;
                }
                break;

            case 4:
                if (_V[x] != kk)
                {
                    _PC += 2;
                }
                break;

            case 5:
                if (_V[x] == _V[y])
                {
                    _PC += 2;
                }
                break;

            case 6:
                _V[x] = kk;
                break;

            case 7:
                _V[x] += kk;
                break;

            case 8:
                switch (p)
                {
                case 0:
                    _V[x] = _V[y];
                    break;

                case 1:
                    _V[x] |= _V[y];
                    break;

                case 2:
                    _V[x] &= _V[y];
                    break;

                case 3:
                    _V[x] ^= _V[y];
                    break;

                case 4:
                    _V[0xF] = (byte)(_V[x] + _V[y] > byte.MaxValue ? 1 : 0);
                    _V[x]  += _V[y];
                    break;

                case 5:
                    _V[0xF] = (byte)(_V[x] > _V[y] ? 1 : 0);
                    _V[x]  -= _V[y];
                    break;

                case 6:
                    _V[0xF] = (byte)(_V[x] & 0x0001);
                    _V[x] >>= 1;
                    break;

                case 7:
                    _V[0xF] = (byte)(_V[y] > _V[x] ? 1 : 0);
                    _V[x]   = (byte)(_V[y] - _V[x]);
                    break;

                case 0xE:
                    _V[0xF] = (byte)((_V[x] & 0x80) == 0x80 ? 1 : 0);
                    _V[x] <<= 1;
                    break;

                default:
                    throw new UnsupportedInstructionException(opcode.ToString("X4"));
                    break;
                }
                break;

            case 9:
                if (_V[x] != _V[y])
                {
                    _PC += 2;
                }
                break;

            case 0xA:
                _I = nnn;
                break;

            case 0xB:
                _PC = (ushort)(nnn + _V[0]);
                break;

            case 0xC:
                _V[x] = (byte)(_random.Next(byte.MaxValue + 1) & kk);
                break;

            case 0xD:
                int x1 = _V[x];
                int y1 = _V[y];

                _V[15] = 0;

                for (int i = 0; i < p; i++)
                {
                    byte mem = _memory[_I + i];

                    for (int j = 0; j < 8; j++)
                    {
                        byte pixel = (byte)((mem >> (7 - j)) & 0x01);
                        int  index = x1 + j + (y1 + i) * ScreenWidth;

                        index %= 2048;

                        if (pixel == 1 && _screen[index] != 0)
                        {
                            _V[15] = 1;
                        }

                        _screen[index] = (byte)(_screen[index] ^ pixel);
                    }
                }
                break;

            case 0xE:

                if (kk == 0x9E)
                {
                    if ((_currentKey == _keyboardMapper.Convert(_V[x])))
                    {
                        _PC += 2;
                    }
                }
                else if (kk == 0xA1)
                {
                    if ((_currentKey != _keyboardMapper.Convert(_V[x])))
                    {
                        _PC += 2;
                    }
                }
                else
                {
                    throw new UnsupportedInstructionException(opcode.ToString("X4"));
                }
                break;

            case 0xF:
                switch (kk)
                {
                case 0x07:
                    _V[x] = _delayTimer;
                    break;

                case 0x0A:
                    while (_currentKey != _keyboardMapper.Convert(_V[x]))
                    {
                        WaitingForKey?.Invoke(this, EventArgs.Empty);
                        autoEvent.WaitOne();
                    }
                    break;

                case 0x15:
                    _delayTimer = _V[x];
                    break;

                case 0x18:
                    _soundTimer = _V[x];
                    break;

                case 0x1E:
                    _I += _V[x];
                    break;

                case 0x29:
                    _I = (ushort)(_V[x] * 5);
                    break;

                case 0x33:
                    _memory[_I]     = (byte)(_V[x] / 100);
                    _memory[_I + 1] = (byte)((_V[x] % 100) / 10);
                    _memory[_I + 2] = (byte)(_V[x] % 10);
                    break;

                case 0x55:
                    Array.Copy(_V, 0, _memory, _I, x + 1);
                    break;

                case 0x65:
                    Array.Copy(_memory, _I, _V, 0, x + 1);
                    break;

                default:
                    throw new UnsupportedInstructionException(opcode.ToString("X4"));
                    break;
                }
                break;

            default:
                throw new UnsupportedInstructionException(opcode.ToString("X4"));
                break;
            }
        }