/// <summary> /// Change the selected waifu and save data /// </summary> /// <param name="w"></param> public static void ChangeSelectedWaifu(Waifu w) { selectedWaifu = w; Debug.Log("Waifu changed. Your new waifu is " + w.ToString() + "."); SaveData(); }
/// <summary> /// Mark a waifu as "owned" and save data /// </summary> /// <param name="w"></param> public static void BuyWaifu(Waifu w) { waifusOwned[(int)w] = true; Debug.Log("You got a new waifu! Welcome, " + w.ToString() + "!"); SaveData(); }