private void WagonSlotPurchased(WagonSlot slot) { if (BuyShopSlot(slot)) { if (EventTrinketSell != null) { EventTrinketSell(slot.Trinket); } slot.EmptySlot(); } }
public void WagonSlotPurchased(WagonSlot slot) { if (BuyShopSlot(slot)) { if (onTrinketSell != null) { onTrinketSell(slot.Trinket); } slot.EmptySlot(); } }