public void LumpNumberDoom2() { using (var wad = new Wad(WadPath.Doom2)) { Assert.AreEqual(0, wad.GetLumpNumber("PLAYPAL")); Assert.AreEqual(1, wad.GetLumpNumber("COLORMAP")); Assert.AreEqual(6, wad.GetLumpNumber("MAP01")); Assert.AreEqual(2918, wad.GetLumpNumber("F_END")); Assert.AreEqual(2919, wad.LumpInfos.Count); } }
public void LumpNumberDoom1() { using (var wad = new Wad(WadPath.Doom1)) { Assert.AreEqual(0, wad.GetLumpNumber("PLAYPAL")); Assert.AreEqual(1, wad.GetLumpNumber("COLORMAP")); Assert.AreEqual(7, wad.GetLumpNumber("E1M1")); Assert.AreEqual(2305, wad.GetLumpNumber("F_END")); Assert.AreEqual(2306, wad.LumpInfos.Count); } }
public void FlatSizeDoom2() { using (var wad = new Wad(WadPath.Doom2)) { var start = wad.GetLumpNumber("F_START") + 1; var end = wad.GetLumpNumber("F_END"); for (var lump = start; lump < end; lump++) { var size = wad.GetLumpSize(lump); Assert.IsTrue(size == 0 || size == 4096); } } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, true); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); Assert.AreEqual(194, subsectors.Length); Assert.AreEqual(4, subsectors[0].SegCount); for (var i = 0; i < 4; i++) { Assert.IsTrue(segs[subsectors[0].FirstSeg + i] == segs[i]); } Assert.AreEqual(4, subsectors[57].SegCount); for (var i = 0; i < 4; i++) { Assert.IsTrue(segs[subsectors[57].FirstSeg + i] == segs[179 + i]); } Assert.AreEqual(4, subsectors[193].SegCount); for (var i = 0; i < 4; i++) { Assert.IsTrue(segs[subsectors[193].FirstSeg + i] == segs[597 + i]); } } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var map = wad.GetLumpNumber("MAP01"); var flats = new FlatLookup(wad, false); var sectors = Sector.FromWad(wad, map + 8, flats); Assert.AreEqual(59, sectors.Length); Assert.AreEqual(8, sectors[0].FloorHeight.ToDouble(), delta); Assert.AreEqual(264, sectors[0].CeilingHeight.ToDouble(), delta); Assert.AreEqual("FLOOR0_1", flats[sectors[0].FloorFlat].Name); Assert.AreEqual("FLOOR4_1", flats[sectors[0].CeilingFlat].Name); Assert.AreEqual(128, sectors[0].LightLevel); Assert.AreEqual(SectorSpecial.Normal, sectors[0].Special); Assert.AreEqual(0, sectors[0].Tag); Assert.AreEqual(56, sectors[57].FloorHeight.ToDouble(), delta); Assert.AreEqual(184, sectors[57].CeilingHeight.ToDouble(), delta); Assert.AreEqual("FLOOR3_3", flats[sectors[57].FloorFlat].Name); Assert.AreEqual("CEIL3_3", flats[sectors[57].CeilingFlat].Name); Assert.AreEqual(144, sectors[57].LightLevel); Assert.AreEqual((SectorSpecial)9, sectors[57].Special); Assert.AreEqual(0, sectors[57].Tag); Assert.AreEqual(56, sectors[58].FloorHeight.ToDouble(), delta); Assert.AreEqual(56, sectors[58].CeilingHeight.ToDouble(), delta); Assert.AreEqual("FLOOR3_3", flats[sectors[58].FloorFlat].Name); Assert.AreEqual("FLAT20", flats[sectors[58].CeilingFlat].Name); Assert.AreEqual(144, sectors[58].LightLevel); Assert.AreEqual(SectorSpecial.Normal, sectors[58].Special); Assert.AreEqual(6, sectors[58].Tag); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var map = wad.GetLumpNumber("E1M1"); var flats = new FlatLookup(wad, false); var sectors = Sector.FromWad(wad, map + 8, flats); Assert.AreEqual(88, sectors.Length); Assert.AreEqual(-80, sectors[0].FloorHeight.ToDouble(), delta); Assert.AreEqual(216, sectors[0].CeilingHeight.ToDouble(), delta); Assert.AreEqual("NUKAGE3", flats[sectors[0].FloorFlat].Name); Assert.AreEqual("F_SKY1", flats[sectors[0].CeilingFlat].Name); Assert.AreEqual(255, sectors[0].LightLevel); Assert.AreEqual((SectorSpecial)7, sectors[0].Special); Assert.AreEqual(0, sectors[0].Tag); Assert.AreEqual(0, sectors[42].FloorHeight.ToDouble(), delta); Assert.AreEqual(264, sectors[42].CeilingHeight.ToDouble(), delta); Assert.AreEqual("FLOOR7_1", flats[sectors[42].FloorFlat].Name); Assert.AreEqual("F_SKY1", flats[sectors[42].CeilingFlat].Name); Assert.AreEqual(255, sectors[42].LightLevel); Assert.AreEqual((SectorSpecial)0, sectors[42].Special); Assert.AreEqual(0, sectors[42].Tag); Assert.AreEqual(104, sectors[87].FloorHeight.ToDouble(), delta); Assert.AreEqual(184, sectors[87].CeilingHeight.ToDouble(), delta); Assert.AreEqual("FLOOR4_8", flats[sectors[87].FloorFlat].Name); Assert.AreEqual("FLOOR6_2", flats[sectors[87].CeilingFlat].Name); Assert.AreEqual(128, sectors[87].LightLevel); Assert.AreEqual((SectorSpecial)9, sectors[87].Special); Assert.AreEqual(2, sectors[87].Tag); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var map = wad.GetLumpNumber("E1M1"); var things = MapThing.FromWad(wad, map + 1); Assert.AreEqual(143, things.Length); Assert.AreEqual(1056, things[0].X.ToDouble(), delta); Assert.AreEqual(-3616, things[0].Y.ToDouble(), delta); Assert.AreEqual(90, things[0].Angle.ToDegree(), delta); Assert.AreEqual(1, things[0].Type); Assert.AreEqual(7, (int)things[0].Flags); Assert.AreEqual(3072, things[57].X.ToDouble(), delta); Assert.AreEqual(-4832, things[57].Y.ToDouble(), delta); Assert.AreEqual(180, things[57].Angle.ToDegree(), delta); Assert.AreEqual(2015, things[57].Type); Assert.AreEqual(7, (int)things[57].Flags); Assert.AreEqual(736, things[142].X.ToDouble(), delta); Assert.AreEqual(-2976, things[142].Y.ToDouble(), delta); Assert.AreEqual(90, things[142].Angle.ToDegree(), delta); Assert.AreEqual(2001, things[142].Type); Assert.AreEqual(23, (int)things[142].Flags); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var map = wad.GetLumpNumber("MAP01"); var things = MapThing.FromWad(wad, map + 1); Assert.AreEqual(69, things.Length); Assert.AreEqual(-96, things[0].X.ToDouble(), delta); Assert.AreEqual(784, things[0].Y.ToDouble(), delta); Assert.AreEqual(90, things[0].Angle.ToDegree(), delta); Assert.AreEqual(1, things[0].Type); Assert.AreEqual(7, (int)things[0].Flags); Assert.AreEqual(-288, things[57].X.ToDouble(), delta); Assert.AreEqual(976, things[57].Y.ToDouble(), delta); Assert.AreEqual(270, things[57].Angle.ToDegree(), delta); Assert.AreEqual(2006, things[57].Type); Assert.AreEqual(23, (int)things[57].Flags); Assert.AreEqual(-480, things[68].X.ToDouble(), delta); Assert.AreEqual(848, things[68].Y.ToDouble(), delta); Assert.AreEqual(0, things[68].Angle.ToDegree(), delta); Assert.AreEqual(2005, things[68].Type); Assert.AreEqual(7, (int)things[68].Flags); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, true); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); Assert.AreEqual(239, subsectors.Length); Assert.AreEqual(8, subsectors[0].SegCount); for (var i = 0; i < 8; i++) { Assert.IsTrue(segs[subsectors[0].FirstSeg + i] == segs[0 + i]); } Assert.AreEqual(1, subsectors[54].SegCount); for (var i = 0; i < 1; i++) { Assert.IsTrue(segs[subsectors[54].FirstSeg + i] == segs[181 + i]); } Assert.AreEqual(2, subsectors[238].SegCount); for (var i = 0; i < 2; i++) { Assert.IsTrue(segs[subsectors[238].FirstSeg + i] == segs[745 + i]); } } }
public SfmlSound(Config config, Wad wad) { try { Console.Write("Initialize sound: "); this.config = config; config.audio_soundvolume = Math.Clamp(config.audio_soundvolume, 0, MaxVolume); buffers = new SoundBuffer[DoomInfo.SfxNames.Length]; amplitudes = new float[DoomInfo.SfxNames.Length]; for (var i = 0; i < DoomInfo.SfxNames.Length; i++) { var name = "DS" + DoomInfo.SfxNames[i]; var lump = wad.GetLumpNumber(name); if (lump == -1) { continue; } int sampleRate; int sampleCount; var samples = GetSamples(wad, name, out sampleRate, out sampleCount); if (samples != null) { buffers[i] = new SoundBuffer(samples, 1, (uint)sampleRate); amplitudes[i] = GetAmplitude(samples, sampleRate, sampleCount); } } channels = new Sound[channelCount]; infos = new ChannelInfo[channelCount]; for (var i = 0; i < channels.Length; i++) { channels[i] = new Sound(); infos[i] = new ChannelInfo(); } uiChannel = new Sound(); uiReserved = Sfx.NONE; masterVolumeDecay = (float)config.audio_soundvolume / MaxVolume; lastUpdate = DateTime.MinValue; Console.WriteLine("OK"); } catch (Exception e) { Console.WriteLine("Failed"); Dispose(); ExceptionDispatchInfo.Throw(e); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); Assert.AreEqual(747, segs.Length); Assert.IsTrue(segs[0].Vertex1 == vertices[132]); Assert.IsTrue(segs[0].Vertex2 == vertices[133]); Assert.AreEqual(ToRadian(4156), segs[0].Angle.ToRadian(), delta); Assert.IsTrue(segs[0].LineDef == lines[160]); Assert.IsTrue((segs[0].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[0].FrontSector == segs[0].LineDef.FrontSide.Sector); Assert.IsTrue(segs[0].BackSector == segs[0].LineDef.BackSide.Sector); Assert.AreEqual(0, segs[0].Offset.ToDouble(), delta); Assert.IsTrue(segs[28].Vertex1 == vertices[390]); Assert.IsTrue(segs[28].Vertex2 == vertices[131]); Assert.AreEqual(ToRadian(-32768), segs[28].Angle.ToRadian(), delta); Assert.IsTrue(segs[28].LineDef == lines[480]); Assert.IsTrue((segs[0].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[28].FrontSector == segs[28].LineDef.BackSide.Sector); Assert.IsTrue(segs[28].BackSector == segs[28].LineDef.FrontSide.Sector); Assert.AreEqual(0, segs[28].Offset.ToDouble(), delta); Assert.IsTrue(segs[744].Vertex1 == vertices[446]); Assert.IsTrue(segs[744].Vertex2 == vertices[374]); Assert.AreEqual(ToRadian(-16384), segs[744].Angle.ToRadian(), delta); Assert.IsTrue(segs[744].LineDef == lines[452]); Assert.IsTrue((segs[744].LineDef.Flags & LineFlags.TwoSided) == 0); Assert.IsTrue(segs[744].FrontSector == segs[744].LineDef.FrontSide.Sector); Assert.IsTrue(segs[744].BackSector == null); Assert.AreEqual(154, segs[744].Offset.ToDouble(), delta); Assert.IsTrue(segs[746].Vertex1 == vertices[374]); Assert.IsTrue(segs[746].Vertex2 == vertices[368]); Assert.AreEqual(ToRadian(-13828), segs[746].Angle.ToRadian(), delta); Assert.IsTrue(segs[746].LineDef == lines[451]); Assert.IsTrue((segs[746].LineDef.Flags & LineFlags.TwoSided) == 0); Assert.IsTrue(segs[746].FrontSector == segs[746].LineDef.FrontSide.Sector); Assert.IsTrue(segs[746].BackSector == null); Assert.AreEqual(0, segs[746].Offset.ToDouble(), delta); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); Assert.AreEqual(601, segs.Length); Assert.IsTrue(segs[0].Vertex1 == vertices[9]); Assert.IsTrue(segs[0].Vertex2 == vertices[316]); Assert.AreEqual(ToRadian(-32768), segs[0].Angle.ToRadian(), delta); Assert.IsTrue(segs[0].LineDef == lines[8]); Assert.IsTrue((segs[0].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[0].FrontSector == segs[0].LineDef.FrontSide.Sector); Assert.IsTrue(segs[0].BackSector == segs[0].LineDef.BackSide.Sector); Assert.AreEqual(0, segs[0].Offset.ToDouble(), delta); Assert.IsTrue(segs[42].Vertex1 == vertices[26]); Assert.IsTrue(segs[42].Vertex2 == vertices[320]); Assert.AreEqual(ToRadian(-22209), segs[42].Angle.ToRadian(), delta); Assert.IsTrue(segs[42].LineDef == lines[33]); Assert.IsTrue((segs[42].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[42].FrontSector == segs[42].LineDef.BackSide.Sector); Assert.IsTrue(segs[42].BackSector == segs[42].LineDef.FrontSide.Sector); Assert.AreEqual(0, segs[42].Offset.ToDouble(), delta); Assert.IsTrue(segs[103].Vertex1 == vertices[331]); Assert.IsTrue(segs[103].Vertex2 == vertices[329]); Assert.AreEqual(ToRadian(16384), segs[103].Angle.ToRadian(), delta); Assert.IsTrue(segs[103].LineDef == lines[347]); Assert.IsTrue((segs[103].LineDef.Flags & LineFlags.TwoSided) == 0); Assert.IsTrue(segs[103].FrontSector == segs[103].LineDef.FrontSide.Sector); Assert.IsTrue(segs[103].BackSector == null); Assert.AreEqual(64, segs[103].Offset.ToDouble(), delta); Assert.IsTrue(segs[600].Vertex1 == vertices[231]); Assert.IsTrue(segs[600].Vertex2 == vertices[237]); Assert.AreEqual(ToRadian(-16384), segs[600].Angle.ToRadian(), delta); Assert.IsTrue(segs[600].LineDef == lines[271]); Assert.IsTrue((segs[600].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[600].FrontSector == segs[600].LineDef.BackSide.Sector); Assert.IsTrue(segs[600].BackSector == segs[600].LineDef.FrontSide.Sector); Assert.AreEqual(0, segs[600].Offset.ToDouble(), delta); } }
public DrawScreen(Wad wad, int width, int height) { this.width = width; this.height = height; data = new byte[width * height]; chars = new Patch[128]; for (var i = 0; i < chars.Length; i++) { var name = "STCFN" + i.ToString("000"); var lump = wad.GetLumpNumber(name); if (lump != -1) { chars[i] = Patch.FromData(name, wad.ReadLump(lump)); } } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); Assert.AreEqual(370, lines.Length); Assert.IsTrue(lines[0].Vertex1 == vertices[0]); Assert.IsTrue(lines[0].Vertex2 == vertices[1]); Assert.IsTrue((int)lines[0].Flags == 1); Assert.IsTrue((int)lines[0].Special == 0); Assert.IsTrue(lines[0].Tag == 0); Assert.IsTrue(lines[0].FrontSide == sides[0]); Assert.IsTrue(lines[0].BackSide == null); Assert.IsTrue(lines[0].FrontSector == sides[0].Sector); Assert.IsTrue(lines[0].BackSector == null); Assert.IsTrue(lines[75].Vertex1 == vertices[73]); Assert.IsTrue(lines[75].Vertex2 == vertices[74]); Assert.IsTrue((int)lines[75].Flags == 4); Assert.IsTrue((int)lines[75].Special == 103); Assert.IsTrue(lines[75].Tag == 4); Assert.IsTrue(lines[75].FrontSide == sides[97]); Assert.IsTrue(lines[75].BackSide == sides[98]); Assert.IsTrue(lines[75].FrontSector == sides[97].Sector); Assert.IsTrue(lines[75].BackSector == sides[98].Sector); Assert.IsTrue(lines[369].Vertex1 == vertices[293]); Assert.IsTrue(lines[369].Vertex2 == vertices[299]); Assert.IsTrue((int)lines[369].Flags == 21); Assert.IsTrue((int)lines[369].Special == 0); Assert.IsTrue(lines[369].Tag == 0); Assert.IsTrue(lines[369].FrontSide == sides[527]); Assert.IsTrue(lines[369].BackSide == sides[528]); Assert.IsTrue(lines[369].FrontSector == sides[527].Sector); Assert.IsTrue(lines[369].BackSector == sides[528].Sector); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); Assert.AreEqual(486, lines.Length); Assert.IsTrue(lines[0].Vertex1 == vertices[0]); Assert.IsTrue(lines[0].Vertex2 == vertices[1]); Assert.IsTrue((int)lines[0].Flags == 1); Assert.IsTrue((int)lines[0].Special == 0); Assert.IsTrue(lines[0].Tag == 0); Assert.IsTrue(lines[0].FrontSide == sides[0]); Assert.IsTrue(lines[0].BackSide == null); Assert.IsTrue(lines[0].FrontSector == sides[0].Sector); Assert.IsTrue(lines[0].BackSector == null); Assert.IsTrue(lines[136].Vertex1 == vertices[110]); Assert.IsTrue(lines[136].Vertex2 == vertices[111]); Assert.IsTrue((int)lines[136].Flags == 28); Assert.IsTrue((int)lines[136].Special == 63); Assert.IsTrue(lines[136].Tag == 3); Assert.IsTrue(lines[136].FrontSide == sides[184]); Assert.IsTrue(lines[136].BackSide == sides[185]); Assert.IsTrue(lines[136].FrontSector == sides[184].Sector); Assert.IsTrue(lines[136].BackSector == sides[185].Sector); Assert.IsTrue(lines[485].Vertex1 == vertices[309]); Assert.IsTrue(lines[485].Vertex2 == vertices[294]); Assert.IsTrue((int)lines[485].Flags == 12); Assert.IsTrue((int)lines[485].Special == 0); Assert.IsTrue(lines[485].Tag == 0); Assert.IsTrue(lines[485].FrontSide == sides[664]); Assert.IsTrue(lines[485].BackSide == sides[665]); Assert.IsTrue(lines[485].FrontSector == sides[664].Sector); Assert.IsTrue(lines[485].BackSector == sides[665].Sector); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); Assert.AreEqual(470, vertices.Length); Assert.AreEqual(1088, vertices[0].X.ToDouble(), delta); Assert.AreEqual(-3680, vertices[0].Y.ToDouble(), delta); Assert.AreEqual(128, vertices[57].X.ToDouble(), delta); Assert.AreEqual(-3008, vertices[57].Y.ToDouble(), delta); Assert.AreEqual(2435, vertices[469].X.ToDouble(), delta); Assert.AreEqual(-3920, vertices[469].Y.ToDouble(), delta); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); Assert.AreEqual(383, vertices.Length); Assert.AreEqual(-448, vertices[0].X.ToDouble(), delta); Assert.AreEqual(768, vertices[0].Y.ToDouble(), delta); Assert.AreEqual(128, vertices[57].X.ToDouble(), delta); Assert.AreEqual(1808, vertices[57].Y.ToDouble(), delta); Assert.AreEqual(-64, vertices[382].X.ToDouble(), delta); Assert.AreEqual(2240, vertices[382].Y.ToDouble(), delta); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, false); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); Assert.AreEqual(666, sides.Length); Assert.AreEqual(0, sides[0].TextureOffset.ToDouble(), delta); Assert.AreEqual(0, sides[0].RowOffset.ToDouble(), delta); Assert.AreEqual(0, sides[0].TopTexture); Assert.AreEqual(0, sides[0].BottomTexture); Assert.AreEqual("DOOR3", textures[sides[0].MiddleTexture].Name); Assert.IsTrue(sides[0].Sector == sectors[30]); Assert.AreEqual(32, sides[480].TextureOffset.ToDouble(), delta); Assert.AreEqual(0, sides[480].RowOffset.ToDouble(), delta); Assert.AreEqual("EXITSIGN", textures[sides[480].TopTexture].Name); Assert.AreEqual(0, sides[480].BottomTexture); Assert.AreEqual(0, sides[480].MiddleTexture); Assert.IsTrue(sides[480].Sector == sectors[70]); Assert.AreEqual(0, sides[650].TextureOffset.ToDouble(), delta); Assert.AreEqual(88, sides[650].RowOffset.ToDouble(), delta); Assert.AreEqual("STARTAN3", textures[sides[650].TopTexture].Name); Assert.AreEqual("STARTAN3", textures[sides[650].BottomTexture].Name); Assert.AreEqual(0, sides[650].MiddleTexture); Assert.IsTrue(sides[650].Sector == sectors[1]); Assert.AreEqual(0, sides[665].TextureOffset.ToDouble(), delta); Assert.AreEqual(0, sides[665].RowOffset.ToDouble(), delta); Assert.AreEqual(0, sides[665].TopTexture); Assert.AreEqual(0, sides[665].BottomTexture); Assert.AreEqual(0, sides[665].MiddleTexture); Assert.IsTrue(sides[665].Sector == sectors[23]); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, false); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); Assert.AreEqual(529, sides.Length); Assert.AreEqual(0, sides[0].TextureOffset.ToDouble(), delta); Assert.AreEqual(0, sides[0].RowOffset.ToDouble(), delta); Assert.AreEqual(0, sides[0].TopTexture); Assert.AreEqual(0, sides[0].BottomTexture); Assert.AreEqual("BRONZE1", textures[sides[0].MiddleTexture].Name); Assert.IsTrue(sides[0].Sector == sectors[9]); Assert.AreEqual(0, sides[312].TextureOffset.ToDouble(), delta); Assert.AreEqual(0, sides[312].RowOffset.ToDouble(), delta); Assert.AreEqual(0, sides[312].TopTexture); Assert.AreEqual(0, sides[312].BottomTexture); Assert.AreEqual("DOORTRAK", textures[sides[312].MiddleTexture].Name); Assert.IsTrue(sides[312].Sector == sectors[31]); Assert.AreEqual(24, sides[512].TextureOffset.ToDouble(), delta); Assert.AreEqual(0, sides[512].RowOffset.ToDouble(), delta); Assert.AreEqual(0, sides[512].TopTexture); Assert.AreEqual(0, sides[512].BottomTexture); Assert.AreEqual("SUPPORT2", textures[sides[512].MiddleTexture].Name); Assert.IsTrue(sides[512].Sector == sectors[52]); Assert.AreEqual(0, sides[528].TextureOffset.ToDouble(), delta); Assert.AreEqual(0, sides[528].RowOffset.ToDouble(), delta); Assert.AreEqual(0, sides[528].TopTexture); Assert.AreEqual(0, sides[528].BottomTexture); Assert.AreEqual(0, sides[528].MiddleTexture); Assert.IsTrue(sides[528].Sector == sectors[11]); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, true); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var reject = Reject.FromWad(wad, map + 9, sectors); foreach (var sector in sectors) { Assert.IsFalse(reject.Check(sector, sector)); } foreach (var line in lines) { if (line.BackSector != null) { Assert.IsFalse(reject.Check(line.FrontSector, line.BackSector)); } } foreach (var s1 in sectors) { foreach (var s2 in sectors) { var result1 = reject.Check(s1, s2); var result2 = reject.Check(s2, s1); Assert.AreEqual(result1, result2); } } Assert.IsTrue(reject.Check(sectors[10], sectors[49])); Assert.IsTrue(reject.Check(sectors[7], sectors[36])); Assert.IsTrue(reject.Check(sectors[17], sectors[57])); } }
public DrawScreen(Wad wad, int width, int height) { this.width = width; this.height = height; data = new byte[width * height]; var fontAStart = wad.GetLumpNumber("FONTA_S") + 1; var fontAEnd = wad.GetLumpNumber("FONTA_E") - 1; var count = fontAEnd - fontAStart + 1; charsFontA = new Patch[count]; for (var i = 1; i < charsFontA.Length; i++) { var name = "FONTA" + i.ToString("00"); var lump = wad.GetLumpNumber(name); if (lump != -1) { charsFontA[i] = Patch.FromData(name, wad.ReadLump(lump)); } } var fontBStart = wad.GetLumpNumber("FONTB_S") + 1; var fontBEnd = wad.GetLumpNumber("FONTB_E") - 1; count = fontAEnd - fontAStart + 1; charsFontB = new Patch[count]; for (var i = 1; i < charsFontB.Length; i++) { var name = "FONTB" + i.ToString("00"); var lump = wad.GetLumpNumber(name); if (lump != -1) { charsFontB[i] = Patch.FromData(name, wad.ReadLump(lump)); } } }
public Patches(Wad wad) { if (wad.GameMode == GameMode.Commercial) { background = Patch.FromWad("INTERPIC", wad); } else { mapPictures = new Patch[3]; for (var e = 0; e < 3; e++) { var patchName = "WIMAP" + e; if (wad.GetLumpNumber(patchName) != -1) { mapPictures[e] = Patch.FromWad(patchName, wad); } } if (wad.GetLumpNumber("INTERPIC") != -1) { background = Patch.FromWad("INTERPIC", wad); } } kills = Patch.FromWad("WIOSTK", wad); secret = Patch.FromWad("WIOSTS", wad); sp_secret = Patch.FromWad("WISCRT2", wad); items = Patch.FromWad("WIOSTI", wad); frags = Patch.FromWad("WIFRGS", wad); time = Patch.FromWad("WITIME", wad); par = Patch.FromWad("WIPAR", wad); sucks = Patch.FromWad("WISUCKS", wad); wiminus = Patch.FromWad("WIMINUS", wad); numbers = new Patch[10]; for (var i = 0; i < 10; i++) { numbers[i] = Patch.FromWad("WINUM" + i, wad); } percent = Patch.FromWad("WIPCNT", wad); colon = Patch.FromWad("WICOLON", wad); finished = Patch.FromWad("WIF", wad); entering = Patch.FromWad("WIENTER", wad); killers = Patch.FromWad("WIKILRS", wad); victims = Patch.FromWad("WIVCTMS", wad); total = Patch.FromWad("WIMSTT", wad); star = Patch.FromWad("STFST01", wad); bstar = Patch.FromWad("STFDEAD0", wad); if (wad.GameMode == GameMode.Commercial) { var numMaps = 32; lnames = new Patch[1][]; lnames[0] = new Patch[numMaps]; for (var i = 0; i < numMaps; i++) { lnames[0][i] = Patch.FromWad("CWILV" + i.ToString("00"), wad); } } else { var numEpisodes = 4; var numMaps = 9; lnames = new Patch[numEpisodes][]; for (var e = 0; e < numEpisodes; e++) { lnames[e] = new Patch[numMaps]; for (var m = 0; m < numMaps; m++) { var patchName = "WILV" + e + m; if (wad.GetLumpNumber(patchName) != -1) { lnames[e][m] = Patch.FromWad(patchName, wad); } } } youAreHere1 = Patch.FromWad("WIURH0", wad); youAreHere2 = Patch.FromWad("WIURH1", wad); splat = Patch.FromWad("WISPLAT", wad); } Console.WriteLine("All intermission patches are OK."); }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, true); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); var nodes = Node.FromWad(wad, map + 7, subsectors); Assert.AreEqual(193, nodes.Length); Assert.AreEqual(64, nodes[0].X.ToDouble(), delta); Assert.AreEqual(1024, nodes[0].Y.ToDouble(), delta); Assert.AreEqual(0, nodes[0].Dx.ToDouble(), delta); Assert.AreEqual(-64, nodes[0].Dy.ToDouble(), delta); Assert.AreEqual(1173, nodes[0].Bbox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(960, nodes[0].Bbox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-64, nodes[0].Bbox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(64, nodes[0].Bbox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(1280, nodes[0].Bbox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(1024, nodes[0].Bbox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(64, nodes[0].Bbox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(128, nodes[0].Bbox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32770, nodes[0].Children[0] + 0x10000); Assert.AreEqual(32771, nodes[0].Children[1] + 0x10000); Assert.AreEqual(640, nodes[57].X.ToDouble(), delta); Assert.AreEqual(856, nodes[57].Y.ToDouble(), delta); Assert.AreEqual(-88, nodes[57].Dx.ToDouble(), delta); Assert.AreEqual(-16, nodes[57].Dy.ToDouble(), delta); Assert.AreEqual(856, nodes[57].Bbox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(840, nodes[57].Bbox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(552, nodes[57].Bbox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(640, nodes[57].Bbox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(856, nodes[57].Bbox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(760, nodes[57].Bbox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(536, nodes[57].Bbox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(704, nodes[57].Bbox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32829, nodes[57].Children[0] + 0x10000); Assert.AreEqual(56, nodes[57].Children[1]); Assert.AreEqual(96, nodes[192].X.ToDouble(), delta); Assert.AreEqual(1280, nodes[192].Y.ToDouble(), delta); Assert.AreEqual(32, nodes[192].Dx.ToDouble(), delta); Assert.AreEqual(0, nodes[192].Dy.ToDouble(), delta); Assert.AreEqual(1280, nodes[192].Bbox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-960, nodes[192].Bbox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-1304, nodes[192].Bbox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(2072, nodes[192].Bbox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(2688, nodes[192].Bbox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(1280, nodes[192].Bbox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-1304, nodes[192].Bbox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(2072, nodes[192].Bbox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(147, nodes[192].Children[0]); Assert.AreEqual(191, nodes[192].Children[1]); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, true); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); var nodes = Node.FromWad(wad, map + 7, subsectors); Assert.AreEqual(238, nodes.Length); Assert.AreEqual(1784, nodes[0].X.ToDouble(), delta); Assert.AreEqual(-3448, nodes[0].Y.ToDouble(), delta); Assert.AreEqual(-240, nodes[0].Dx.ToDouble(), delta); Assert.AreEqual(64, nodes[0].Dy.ToDouble(), delta); Assert.AreEqual(-3104, nodes[0].Bbox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-3448, nodes[0].Bbox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(1520, nodes[0].Bbox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(2128, nodes[0].Bbox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(-3384, nodes[0].Bbox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(-3448, nodes[0].Bbox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(1544, nodes[0].Bbox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(1784, nodes[0].Bbox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32768, nodes[0].Children[0] + 0x10000); Assert.AreEqual(32769, nodes[0].Children[1] + 0x10000); Assert.AreEqual(928, nodes[57].X.ToDouble(), delta); Assert.AreEqual(-3360, nodes[57].Y.ToDouble(), delta); Assert.AreEqual(0, nodes[57].Dx.ToDouble(), delta); Assert.AreEqual(256, nodes[57].Dy.ToDouble(), delta); Assert.AreEqual(-3104, nodes[57].Bbox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-3360, nodes[57].Bbox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(928, nodes[57].Bbox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(1344, nodes[57].Bbox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(-3104, nodes[57].Bbox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(-3360, nodes[57].Bbox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(704, nodes[57].Bbox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(928, nodes[57].Bbox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32825, nodes[57].Children[0] + 0x10000); Assert.AreEqual(56, nodes[57].Children[1]); Assert.AreEqual(2176, nodes[237].X.ToDouble(), delta); Assert.AreEqual(-2304, nodes[237].Y.ToDouble(), delta); Assert.AreEqual(0, nodes[237].Dx.ToDouble(), delta); Assert.AreEqual(-256, nodes[237].Dy.ToDouble(), delta); Assert.AreEqual(-2048, nodes[237].Bbox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-4064, nodes[237].Bbox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-768, nodes[237].Bbox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(2176, nodes[237].Bbox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(-2048, nodes[237].Bbox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(-4864, nodes[237].Bbox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(2176, nodes[237].Bbox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(3808, nodes[237].Bbox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(131, nodes[237].Children[0]); Assert.AreEqual(236, nodes[237].Children[1]); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new FlatLookup(wad, true); var textures = new TextureLookup(wad, true); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var blockMap = BlockMap.FromWad(wad, map + 10, lines); { var minX = vertices.Select(v => v.X.ToDouble()).Min(); var maxX = vertices.Select(v => v.X.ToDouble()).Max(); var minY = vertices.Select(v => v.Y.ToDouble()).Min(); var maxY = vertices.Select(v => v.Y.ToDouble()).Max(); Assert.AreEqual(blockMap.OriginX.ToDouble(), minX, 64); Assert.AreEqual(blockMap.OriginY.ToDouble(), minY, 64); Assert.AreEqual((blockMap.OriginX + BlockMap.MapBlockSize * blockMap.Width).ToDouble(), maxX, 128); Assert.AreEqual((blockMap.OriginY + BlockMap.MapBlockSize * blockMap.Height).ToDouble(), maxY, 128); } var spots = new List <Tuple <int, int> >(); for (var blockY = -2; blockY < blockMap.Height + 2; blockY++) { for (var blockX = -2; blockX < blockMap.Width + 2; blockX++) { spots.Add(Tuple.Create(blockX, blockY)); } } var random = new Random(666); for (var i = 0; i < 50; i++) { var ordered = spots.OrderBy(spot => random.NextDouble()).ToArray(); var total = 0; foreach (var spot in ordered) { var blockX = spot.Item1; var blockY = spot.Item2; var minX = double.MaxValue; var maxX = double.MinValue; var minY = double.MaxValue; var maxY = double.MinValue; var count = 0; blockMap.IterateLines( blockX, blockY, line => { if (count != 0) { minX = Math.Min(Math.Min(line.Vertex1.X.ToDouble(), line.Vertex2.X.ToDouble()), minX); maxX = Math.Max(Math.Max(line.Vertex1.X.ToDouble(), line.Vertex2.X.ToDouble()), maxX); minY = Math.Min(Math.Min(line.Vertex1.Y.ToDouble(), line.Vertex2.Y.ToDouble()), minY); maxY = Math.Max(Math.Max(line.Vertex1.Y.ToDouble(), line.Vertex2.Y.ToDouble()), maxY); } count++; return(true); }, i + 1); if (count > 1) { Assert.IsTrue(minX <= (blockMap.OriginX + BlockMap.MapBlockSize * (blockX + 1)).ToDouble()); Assert.IsTrue(maxX >= (blockMap.OriginX + BlockMap.MapBlockSize * blockX).ToDouble()); Assert.IsTrue(minY <= (blockMap.OriginY + BlockMap.MapBlockSize * (blockY + 1)).ToDouble()); Assert.IsTrue(maxY >= (blockMap.OriginY + BlockMap.MapBlockSize * blockY).ToDouble()); } total += count; } Assert.AreEqual(lines.Length, total); } } }