void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GazeClientWindow = ((WSComUI.MainWindow)(target)); #line 5 "..\..\MainWindow.xaml" this.GazeClientWindow.Closed += new System.EventHandler(this.Window_Closed_1); #line default #line hidden return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.DownGrid = ((System.Windows.Controls.Grid)(target)); return; case 4: this.TextBlockConsole = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.UpGrid = ((System.Windows.Controls.Grid)(target)); return; case 6: this.GridControls = ((System.Windows.Controls.Grid)(target)); return; case 7: this.SlideSetup = ((System.Windows.Shapes.Rectangle)(target)); return; case 8: this.ButtonSetup = ((System.Windows.Controls.Button)(target)); #line 25 "..\..\MainWindow.xaml" this.ButtonSetup.Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; case 9: this.ButtonConnect = ((System.Windows.Controls.Button)(target)); #line 26 "..\..\MainWindow.xaml" this.ButtonConnect.Click += new System.Windows.RoutedEventHandler(this.ButtonConnect_Click); #line default #line hidden return; case 10: this.TextBoxSetupAddress = ((System.Windows.Controls.TextBox)(target)); return; case 11: this.LabelSetupAddress = ((System.Windows.Controls.Label)(target)); return; case 12: this.ButtonOKAddress = ((System.Windows.Shapes.Rectangle)(target)); #line 29 "..\..\MainWindow.xaml" this.ButtonOKAddress.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.Rectangle_MouseLeftButtonUp_1); #line default #line hidden return; case 13: this.Title = ((System.Windows.Controls.Label)(target)); #line 31 "..\..\MainWindow.xaml" this.Title.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Title_MouseLeftButtonDown); #line default #line hidden return; case 14: this.X = ((System.Windows.Controls.Label)(target)); #line 32 "..\..\MainWindow.xaml" this.X.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.AppClose); #line default #line hidden return; } this._contentLoaded = true; }