private void SetWIS() { int WIS; int PassiveWis; if (int.TryParse(txtWIS.Text, out WIS)) { NewPlayer.WIS = WIS; WIS = SetStatMod(WIS); PassiveWis = 10 + WIS; lblPassiveWisdom.Text = PassiveWis.ToString(); if (WIS <= 0) { lblWIS.Text = WIS.ToString("0"); } else { lblWIS.Text = "+" + WIS.ToString("0"); } } else if (txtWIS.Text != "") { MessageBox.Show("only numbers for WIS please"); } WISSkillCheck(); }
private void txtWIS_TextChanged(object sender, EventArgs e) { int WIS; if (int.TryParse(txtWIS.Text, out WIS)) { WIS = SetStatMod(WIS); if (WIS <= 0) { lblWIS.Text = WIS.ToString("0"); } else { lblWIS.Text = "+" + WIS.ToString("0"); } } }
static void Main(string[] args) { Console.WriteLine("Hello World!"); WIS wis = new WIS(); float[] test = new float[10] { 280, 618, 762, 908, 409, 34, 59, 277, 246, 779 }; float[] hello = wis.Apply(test); // Console.WriteLine(hello); List <float> bye = wis.Reconstruction(hello, test); foreach (float f in bye) { Console.WriteLine(f); } Console.ReadKey(); }
private void SetWIS() { int WIS; if (int.TryParse(txtWIS.Text, out WIS)) { NewMonster.WIS = WIS; WIS = SetStatMod(WIS); if (WIS <= 0) { lblWIS.Text = WIS.ToString("0"); } else { lblWIS.Text = "+" + WIS.ToString("0"); } } else if (txtWIS.Text != "") { MessageBox.Show("only numbers for WIS please"); } }
private void rollAllButton_Click(object sender, EventArgs e) { HP = rng.Next(1, 21) + 10; hpValue.Text = HP.ToString(); STR = rng.Next(1, 21); strValue.Text = STR.ToString(); DEX = rng.Next(1, 21); dexValue.Text = DEX.ToString(); CON = rng.Next(1, 21); conValue.Text = CON.ToString(); INT = rng.Next(1, 21); intValue.Text = INT.ToString(); WIS = rng.Next(1, 21); wisValue.Text = WIS.ToString(); CHA = rng.Next(1, 21); chaValue.Text = CHA.ToString(); }
private void wisRollButton_Click(object sender, EventArgs e) { WIS = rng.Next(1, 21); wisValue.Text = WIS.ToString(); }