// Use this for initialization void Start() { if (randomShaker == null) { randomShaker = GetComponent <WHCameraRandomShaker>(); } }
// Use this for initialization void Start() { if( randomShaker==null ) { randomShaker = GetComponent<WHCameraRandomShaker>(); } }
void Start () { instance = this; #if UNITY_EDITOR if( Application.isEditor ) // to test shaker instanctly in editor by enable/disable { shakeOnStart = true; } #endif if( shakers==null || shakers.Length==0 ) { // auto search shakers shakers = GetComponentsInChildren<WHCameraShake>(); } }
void Start() { instance = this; #if UNITY_EDITOR if (Application.isEditor) // to test shaker instanctly in editor by enable/disable { shakeOnStart = true; } #endif if (shakers == null || shakers.Length == 0) { // auto search shakers shakers = GetComponentsInChildren <WHCameraShake>(); } }