public WBCStateDead(WBCScript wbc) : base(wbc) { }
IEnumerator Start() { wbc = (WBCScript)GetComponent<WBCScript>(); tree = BLLib.InstantiateTree(BLLib.TreeType.Trees_WBC, this); while (Application.isPlaying && tree != null) { yield return new WaitForSeconds(0.0f); AIUpdate(); } }
public WBCStateIdle(WBCScript wbc) : base(wbc) { wbc.IdleInit(); }
public WBCStateSeek(WBCScript wbc) : base(wbc) { wbc.SeekInit(); }
// Use this for initialization public WBCState(WBCScript wbc) { this.wbc = wbc; }
public WBCStateDamage(WBCScript wbc) : base(wbc) { }