// Use this for initialization
 void Start()
 {
     mole_raiser           = GetComponent <WAM_Mole_Raiser>();
     mole_value_controller = GetComponent <Num_Value_Controller>();
     mole_sprite_switcher  = GetComponent <WAM_Mole_Sprite_Switcher>();
     hit_image             = WAM_Hit_Image.hit_image;
     if (WAM_Answer_Controller.answer_controller != null)
     {
         answer_controller = WAM_Answer_Controller.answer_controller;
     }
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        if (answer_controller == null)
        {
            answer_controller = this;
        }

        if (WAM_Difficulty_Controller.difficulty_controller != null)
        {
            difficulty_controller = WAM_Difficulty_Controller.difficulty_controller;
            Generate_Answer();
        }
        else
        {
            Debug.Log("WAM: Difficulty controller not found.");
        }

        if (WAM_UI_Answer.ui_answer)
        {
            ui_answer = WAM_UI_Answer.ui_answer;
        }
        else
        {
            Debug.Log("WAM: UI answer not found.");
        }

        if (WAM_UI_Score_Controller.ui_score_controller != null)
        {
            ui_score_controller = WAM_UI_Score_Controller.ui_score_controller;
        }
        else
        {
            Debug.Log("WAM: UI Score controller not found");
        }

        if (WAM_Bulb_Row_Controller.bulb_row_controller != null)
        {
            bulb_row_controller = WAM_Bulb_Row_Controller.bulb_row_controller;
        }
        else
        {
            Debug.Log("WAM: Bulb row controller not found");
        }
    }