void Update() { nbOnWall = GetComponent <GameManager>().MexicansOnWall(); nbInCountry = GetComponent <GameManager>().MexicansFree(); wScale = WALL.GetComponent <Wall>().WallScale(); nbWall.GetComponent <Text>().text = nbOnWall.ToString(); nbFree.GetComponent <Text>().text = nbInCountry.ToString(); if (Pourcentage(wScale) >= 100.0f) { wallBuilt.GetComponent <Text>().text = "100%"; } else { wallBuilt.GetComponent <Text>().text = Pourcentage(wScale).ToString() + "%"; } }