Example #1
0
 public void Generate()
 {
     using (var fs = new FileStream(WADFilename, FileMode.Open))
     {
         var pal = WADReader.GetPalette(fs, 0);
         var sd  = WADReader.GetPictureSprite(fs, SpriteEntries[TestSpriteIndex]);
         ResultTexture = SpriteGenerator.GenerateSprite(sd, pal);
     }
 }