public void AddVvVItem(Item item, bool initial = false) { if (ViceVsVirtueSystem.Enabled && item is IVvVItem) { ((IVvVItem)item).IsVvVItem = true; if (!VvVItems.Contains(item)) { VvVItems.Add(item); } if (initial) { VvVEquipment.CheckProperties(item); } } }
public void AddVvVItem(Item item, bool initial = false) { if (Enabled && item is IVvVItem vItem) { vItem.IsVvVItem = true; if (!VvVItems.Contains(item)) { VvVItems.Add(item); } if (initial) { VvVEquipment.CheckProperties(item); } } }