static GameObject Import(byte[] bytes, FileInfo path) { using (var data = Vrm10Data.ParseOrMigrate(path.FullName, bytes, doMigrate: true, out Vrm10Data result, out MigrationData migration)) using (var loader = new Vrm10Importer(result)) { var loaded = loader.Load(); loaded.ShowMeshes(); return(loaded.gameObject); } }
private (GameObject, IReadOnlyList <VRMShaders.MaterialFactory.MaterialLoadInfo>) ToUnity(byte[] bytes) { // Vrm => Model using (var data = Vrm10Data.ParseOrMigrate("tpm.vrm", bytes, true, out Vrm10Data result, out MigrationData migration)) { if (result == null) { throw new Exception(); } return(ToUnity(result)); } }
GameObject BuildGameObject(Vrm10Data data, bool showMesh) { using (var loader = new Vrm10Importer(data)) { var loaded = loader.Load(); if (showMesh) { loaded.ShowMeshes(); } loaded.EnableUpdateWhenOffscreen(); return(loaded.gameObject); } }
private (GameObject, IReadOnlyList <VRMShaders.MaterialFactory.MaterialLoadInfo>) ToUnity(byte[] bytes) { // Vrm => Model using (var data = new GlbBinaryParser(bytes, "tmp.vrm").Parse()) using (var migrated = Vrm10Data.Migrate(data, out Vrm10Data result, out MigrationData migration)) { if (result == null) { throw new Exception(); } return(ToUnity(result)); } }
public void EmptyThumbnailName() { using (var data = Vrm10Data.ParseOrMigrate(TestAsset.AliciaPath, true, out Vrm10Data vrm, out MigrationData migration)) { Assert.NotNull(vrm); var index = vrm.VrmExtension.Meta.ThumbnailImage.Value; // empty thumbnail name vrm.Data.GLTF.images[index].name = null; using (var loader = new Vrm10Importer(vrm)) { loader.LoadAsync(new VRMShaders.ImmediateCaller()).Wait(); } } }
public void Sample() { var path = "Tests/Models/Alicia_vrm-0.51/AliciaSolid_vrm-0.51.vrm"; Debug.Log($"load: {path}"); using (var data = Vrm10Data.ParseOrMigrate(path, true, out Vrm10Data result, out MigrationData migration)) { Assert.NotNull(result); var go = BuildGameObject(result, true); Debug.Log(go); // export var vrmBytes = Vrm10Exporter.Export(go, new EditorTextureSerializer()); Debug.Log($"export {vrmBytes.Length} bytes"); } }
async Task <RuntimeGltfInstance> LoadAsync(string path) { var data = new GlbFileParser(path).Parse(); if (!Vrm10Data.TryParseOrMigrate(data, true, out Vrm10Data vrm)) { throw new System.Exception("vrm parse error !"); } using (var loader = new Vrm10Importer(vrm)) { var instance = await loader.LoadAsync(); // VR用 FirstPerson 設定 var controller = instance.GetComponent <Vrm10Instance>(); await controller.Vrm.FirstPerson.SetupAsync(controller.gameObject); return(instance); } }
private (GameObject, IReadOnlyList <VRMShaders.MaterialFactory.MaterialLoadInfo>) ToUnity(Vrm10Data data) { // Model => Unity using (var loader = new Vrm10Importer(data)) { var loaded = loader.Load(); return(loaded.gameObject, loader.MaterialFactory.Materials); } }
async void LoadModel(string path) { if (!File.Exists(path)) { return; } Debug.LogFormat("{0}", path); GltfData data; try { data = new AutoGltfFileParser(path).Parse(); } catch (Exception ex) { Debug.LogWarning(ex); return; } var vrm = await System.Threading.Tasks.Task.Run(() => { if (Vrm10Data.TryParseOrMigrate(data, doMigrate: true, out Vrm10Data _vrm)) { return(_vrm); } else { return(null); } }); if (vrm != null) { // vrm using (var loader = new Vrm10Importer(vrm, materialGenerator: GetVrmMaterialDescriptorGenerator(m_useUrpMaterial.isOn), doNormalize: m_useNormalization.isOn)) { // migrate しても thumbnail は同じ var thumbnail = await loader.LoadVrmThumbnailAsync(); if (vrm.OriginalMetaBeforeMigration != null) { // migrated from vrm-0.x. use OldMeta m_texts.UpdateMeta(vrm.OriginalMetaBeforeMigration, thumbnail); } else { // load vrm-1.0. use newMeta m_texts.UpdateMeta(vrm.VrmExtension.Meta, thumbnail); } var instance = await loader.LoadAsync(new RuntimeOnlyAwaitCaller()); SetModel(instance); } } else { // gltf using (var loader = new UniGLTF.ImporterContext(data, materialGenerator: GetMaterialDescriptorGenerator(m_useUrpMaterial.isOn))) { var instance = await loader.LoadAsync(new RuntimeOnlyAwaitCaller()); SetModel(instance); } } }