Example #1
0
 /// <summary>
 /// Threaded function, loads all the voxel data for this chunk
 /// </summary>
 protected override void doWorkOnChunk(Coordinate chunkLocation)
 {
     if (jobManager.level.getChunk(chunkLocation).isEmpty)
     {
         VoxelStorageType voxelData = jobManager.level.generateVoxelDataForChunk(chunkLocation);
         jobManager.level.setChunkData(chunkLocation, voxelData);
         World.NotifyAllOf(new ChunkDataLoadingFinishedEvent(chunkLocation));
     }
 }
                /// <summary>
                /// Threaded function, loads all the voxel data for this chunk
                /// </summary>
                protected override void doWork(Coordinate chunkLocation)
                {
                    IVoxelChunk chunk = jobManager.chunkManager.level.getChunk(chunkLocation);

                    if (chunk.isEmpty && !chunk.isLoaded)
                    {
                        VoxelStorageType voxelData = jobManager.chunkManager.getVoxelDataForChunkFromFile(chunkLocation);
                        jobManager.chunkManager.level.chunkDataStorage.setChunkVoxelData(chunkLocation, voxelData);
                    }
                }