Example #1
0
 public void UpdateSurface(VoxelCustomRenderer customRenderer)
 {
     if (surface != null)
     {
         surface.Delete();
     }
     surface = customRenderer.CreateSurface(Grid,
                                            Matrix.Scaling(new Vector3(BuilderConfiguration.VoxelSize)) *
                                            Matrix.Translation(ChunkCoord.ToVector3() *
                                                               BuilderConfiguration.VoxelSize *
                                                               BuilderConfiguration.ChunkNumVoxels));
     SurfaceDirty = false;
 }
Example #2
0
        public DualContouringTestEnvironment()
        {
            cellSize = 0.5f;

            lines = new LineManager3DLines(TW.Graphics.Device);
            this.lines.SetMaxLines(1000000);

            PlaceableObjectGrid = new IntersectableCube();

            cameraLightSimulator = new CameraLightSimulator();


            surfaceRenderer = VoxelCustomRenderer.CreateDefault(TW.Graphics);
            TW.Graphics.AcquireRenderer().AddCustomGBufferRenderer(surfaceRenderer);
        }
Example #3
0
        public void SetUp()
        {
            chunkSize       = BuilderConfiguration.ChunkNumVoxels;
            voxelSize       = BuilderConfiguration.VoxelSize;
            NumChunks       = BuilderConfiguration.NumChunks;
            surfaceRenderer = VoxelCustomRenderer.CreateDefault(TW.Graphics);
            TW.Graphics.AcquireRenderer().AddCustomGBufferRenderer(surfaceRenderer);

            initDefaultWorld();

            EngineFactory.CreateEngine().AddSimulator(processUserInput, "UserInput");
            interactiveTestingEnv = new InteractiveTestingEnvironment();
            interactiveTestingEnv.LoadIntoEngine(EngineFactory.CreateEngine());
            EngineFactory.CreateEngine().AddSimulator(new WorldRenderingSimulator());


            //TODO: add commands!

            //PlaceInWorld(createUnitBox(), new Point3(0, 20, 0));
        }