public void OnVotedPlayerList(VotedPlayerData deadPlayerData) { for (int i = 0; i < deadPlayerData.votedPlayersId.Count; i++) { RegisterDeath(deadPlayerData.votedPlayersId[i]); } }
private void OnVotedPlayerList(VotedPlayerData data) { if (data.votedPlayersId.Contains(ID)) { Alive = false; OnPlayerDied?.Invoke(); } }
private void OnVotedPlayerList(VotedPlayerData data) { Invoke("populateNightPlayerList", 0); }