public Game1() { i = 0; graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; random = new Random(); Index2[] ind = new Index2[] { new Index2(50, 50), new Index2(50, 90), new Index2(90, 90), new Index2(350, 190), new Index2(90, 50) }; a = Voronoi.Generate(new Rectangle(0, 0, 640, 480).ToArea(), ind); }