Example #1
0
    public void Start()
    {
        Game.OnGameStart += () => DisableUI();

        voisin = GetComponent <Voisin>() as Voisin;
        herd   = HerdList.Instance.NewHerd(this);
        endangeredVisuals_TR = endangeredVisuals.transform;
        endangeredVisuals_TR.SetParent(transform.parent);
    }
    // Use this for initialization
    void Start()
    {
        gs     = GetComponent <GridSubscriber>() as GridSubscriber;
        myself = GetComponent <Voisin>();

        rb = GetComponent <Rigidbody2D>() as Rigidbody2D;

        tr = GetComponent <Transform>() as Transform;

        //if(m_PoidWandering > 0)
        //  InvokeRepeating("WanderF", 1.0f, m_WanderRefresh);

        WanderF();
    }
Example #3
0
        static void Main(string[] args)
        {
            //Instanciation des classes
            Observable observable = new Observable();
            Observer   observer   = new Observer();

            //Abonnement a l'événement
            observable.MonEvenement += observer.Ecouter;
            //Déclenchement de la méthode
            observable.Declenchement();

            Console.WriteLine();

            Radio  r = new Radio("Marcel");
            Voisin v = new Voisin();

            r.AllumerRadio += v.FrapperAuMur;
            r.Allumage();

            Console.ReadKey();
        }