public void TearDown() { _voiceServer.Stop(); _voiceServer.Dispose(); _voiceServer = null; _voiceWrapper = null; }
public void SetUp() { _voiceWrapper = new VoiceWrapperEventInvoker(); _voiceWrapper.Mock.Setup(e => e.StartNativeServer()).Returns(true); _voiceServer = new FakeVoiceServer(new FakeVoiceClientFactory(), new VoiceServerConfiguration("localhost", 23332, "Identit3y7rrV3RYNiC3MnupTwgeA=", 130, "123"), _voiceWrapper); _voiceServer.Start(); }
public void SetUp() { _voiceWrapper = new VoiceWrapperEventInvoker(); _voiceServer = new FakeVoiceServer(new FakeVoiceClientFactory(), new VoiceServerConfiguration("localhost", 23332, "jfdsjlsdflk==", 123, "secret"), _voiceWrapper); _voiceClient = _voiceServer.PrepareClient(1); _voiceServer.OnClientConnecting += (client, id, args) => _clientConnectingInvokes++; _voiceServer.OnClientConnected += client => _clientConnectedInvokes++; _voiceServer.OnClientDisconnected += client => _clientDisconnectedInvokes++; _voiceServer.OnClientSpeakersMuteChanged += (client, muted) => _clientSpeakersMuteInvokes++; _voiceServer.OnClientMicrophoneMuteChanged += (client, muted) => _clientMicrophoneMuteInvokes++; _voiceServer.OnClientRejected += (client, code) => _clientRejectedInvokes++; _voiceServer.OnClientTalkingChanged += (client, status) => _clientTalkingChangedInvokes++; }
public void TearDown() { _voiceServer.RemoveClient(_voiceClient); _voiceClient = null; _voiceServer.Dispose(); _voiceServer = null; _voiceWrapper = null; _clientConnectingInvokes = 0; _clientConnectedInvokes = 0; _clientDisconnectedInvokes = 0; _clientSpeakersMuteInvokes = 0; _clientMicrophoneMuteInvokes = 0; _clientRejectedInvokes = 0; _clientTalkingChangedInvokes = 0; }