private static void GenerateVxml() { bool bFailure = false; // Generate VXML files regardless of whether the Dirty Bit is set in the database. VoiceScriptGen voiceXmlTemplateProcessor = new VoiceScriptGen(); List <VoiceScriptGen.Result> results = voiceXmlTemplateProcessor.GenerateVxmlsFromTemplates(); foreach (VoiceScriptGen.Result result in results) { if (result.Success) { Console.WriteLine(String.Format("SUCCESS: {0}", result.Message)); } else { bFailure = true; Console.Error.WriteLine(String.Format("FAILURE: {0}", result.Message)); } } // If all the files were generated successfully then clear the Dirty Bit in the database. if (!bFailure) { ConfigParams.SetVoicexmlDirty(false); } // If the files didn't exist prior to executing this command then they will have incorrect owner and permission. // This needs to be rectified so that generating the files from the web site can succeed. Console.WriteLine(); Console.WriteLine("IMPORTANT: Ensure that the VXML files generated have appropriate owner and permissions set."); Console.WriteLine(); }
public static void Main(string[] args) { int iExitCode = 0; try { List <string> nameFiles = GetNameFilesList(); Users users = GetUsers(); // Remove any files that are still in use from the list of files. foreach (Users.User user in users) { string fileName = Path.Combine(FileSystemSupport.NameWaveFilePath, String.Format("{0}.wav", VoiceScriptGen.GetFilenameSafeName(user.GetFullName()))); if (nameFiles.Contains(fileName)) { nameFiles.Remove(fileName); } } // Any files left over in the list of files are not associated with any entry in the directory and should thus be deleted. foreach (string nameFile in nameFiles) { File.Delete(nameFile); } } catch (Exception exc) { iExitCode = 1; Console.Error.WriteLine("{0} ERROR: CleanNamesFolder.Main: Caught exception: '{1}' ({2})", DateTime.Now, exc.Message, iExitCode); } System.Environment.Exit(iExitCode); }