// Use this for initialization void Start() { // 全局单例来维护 VoiceMgr.Init(); VoiceMgr.SetCallback(OnResult); VoiceMgr.SetSpeakerErrorCallback(OnSpeechError); VoiceMgr.SetFlyJsonCallback(OnFlyJsonResult); VoiceMgr.SetSpeakerCallback(OnSpeakerCompleted); //VoiceMgr.SetOnVolumeCallback (OnMicroPhoneVolumeChanged); VoiceMgr.SetParameter("engine_type", "cloud"); VoiceMgr.SetParameter("audio_format", "pcm"); }
void Awake() { PUtils ut = PUtils.GetInstance(); Loom lm = Loom.Current; mNetMgr = NetMgr.GetInstance(); mNetMgr.Init(); mGameMgr = GameMgr.GetInstance(); mGameMgr.Init(); mRoomMgr = RoomMgr.GetInstance(); mRoomMgr.Init(); mVoiceMgr = VoiceMgr.GetInstance(); mVoiceMgr.Init(); mReplayMgr = ReplayMgr.GetInstance(); mReplayMgr.Init(); }