/// <summary> /// default constructor /// </summary> public PipelineOptions() { Topology = VkPrimitiveTopology.TriangleList; PolygonMode = VkPolygonMode.Fill; CullMode = VkCullModeFlags.Back; FrontFace = VkFrontFace.Clockwise; }
/// <summary> /// default constructor /// </summary> public PipelineOptions() { Topology = VkPrimitiveTopology.TriangleList; PolygonMode = VkPolygonMode.Fill; CullMode = VkCullModeFlags.Back; FrontFace = VkFrontFace.Clockwise; }