public static void PopState() { VividState ls = States.Pop(); ls.StopState(); ls.Running = false; }
public static void PushState(VividState state, bool start = true) { States.Push(state); state.InitState(); // VividApp.Link.StateInited = false; StateChanged = true; }
public static void PushState(VividState state, bool start = true) { States.Push(state); VividApp.Link.StateInited = false; }