Example #1
0
    private void Start()
    {
        PlayerPrefs.DeleteAll();

        cookiesEvent     = new CookiesTileEvent(3);
        cakeEvent        = new CakeTileEvent(10);
        vitaminEvent     = new VitaminTileEvent(5);
        specialTileEvent = new SpecialTileEvent(7);
    }
Example #2
0
    // Start is called before the first frame update
    void Start()
    {
        PlayerPrefs.DeleteAll();

        cookiesEvent = new CookiesTileEvent(3);
        cakeEvent    = new CakeTileEvent(10);
        vitaminEvent = new VitaminTileEvent(5);

        PointOfInterestWithEvent.OnPointOfInterestEntered += PointOfInterestWithEvents_OnPointOfInterestEntered;
    }
    void Start()
    {
        PlayerPrefs.DeleteAll();
        ActivateAchievementBanner(false);

        cakeEvent     = new CakeTileEvent(5);
        candyEvent    = new CandyTileEvent(6);
        cookiesEvent  = new CookiesTileEvent(2);
        donutEvent    = new DonutTileEvent(3);
        lollipopEvent = new LollipopTileEvent(4);
        vitaminEvent  = new VitaminTileEvent(7);

        PointOfInterestWithEvent.OnPointOfInterestEntered += PointOfInterestWithEvent_OnPointOfInterestEntered;
    }
    void Start()
    {
        PlayerPrefs.DeleteAll();

        //Buat event
        cookiesEvent = new CookiesTileEvent(3);
        cakeEvent    = new CakeTileEvent(10);
        vitaminEvent = new VitaminTileEvent(5);

        foreach (var poi in FindObjectsOfType <PointOfInterest>())
        {
            poi.RegisterObserver(this);
        }
    }
Example #5
0
    void Start()
    {
        PlayerPrefs.DeleteAll();
        ActivateAchievementBanner(false);

        cakeEvent     = new CakeTileEvent(5);
        candyEvent    = new CandyTileEvent(6);
        cookiesEvent  = new CookiesTileEvent(2);
        donutEvent    = new DonutTileEvent(3);
        lollipopEvent = new LollipopTileEvent(4);
        vitaminEvent  = new VitaminTileEvent(7);

        foreach (var point in FindObjectsOfType <PointOfInterest>())
        {
            point.RegisterObserver(this);
        }
    }