public BenefitReceivingEventArgs(Player player, CardBenefit cardBenefit) { this.Player = new Visual.VisualPlayer(player); this.Benefit = cardBenefit; this.Phase = player.Phase; }
public PileChangedEventArgs(Player player, Operation operation) : this(operation) { _Player = new Visual.VisualPlayer(player); }
public BenefitReceivingEventArgs(Player player, CardBenefit cardBenefit) { this.Player = new Visual.VisualPlayer(player); this.Benefit = cardBenefit; this.Phase = player.Phase; }