private IVisualizationWireframe GenerateWireframe(ReadOnlyDictionary <string, object> parms) { int offset = Util.GetFromObjDict(parms, P_OFFSET, 0); if (offset < 0 || offset >= mFileData.Length) { // should be caught by editor mAppRef.ReportError("Invalid parameter"); return(null); } VisWireframe vw = new VisWireframe(); const sbyte END_MARKER = -128; // 0x80 try { while (true) { int vx = (sbyte)mFileData[offset++]; if (vx == END_MARKER) { break; } int vy = (sbyte)mFileData[offset++]; int vz = (sbyte)mFileData[offset++]; vw.AddVertex(vx, vy, vz); } while (true) { int v0 = (sbyte)mFileData[offset++]; if (v0 == END_MARKER) { break; } int v1 = mFileData[offset++]; int f0 = mFileData[offset++]; int f1 = mFileData[offset++]; int edge = vw.AddEdge(v0, v1); vw.AddEdgeFace(edge, f0); if (f1 != f0) { vw.AddEdgeFace(edge, f1); } } while (true) { int nx = (sbyte)mFileData[offset++]; if (nx == END_MARKER) { break; } int ny = (sbyte)mFileData[offset++]; int nz = (sbyte)mFileData[offset++]; vw.AddFaceNormal(nx, ny, nz); } } catch (IndexOutOfRangeException) { // assume it was our file data access that caused the failure mAppRef.ReportError("Ran off end of file"); return(null); } string msg; if (!vw.Validate(out msg)) { mAppRef.ReportError("Data error: " + msg); return(null); } return(vw); }
private IVisualizationWireframe GenerateWireframe(ReadOnlyDictionary <string, object> parms) { int offset = Util.GetFromObjDict(parms, P_OFFSET, 0); int lodDist = Util.GetFromObjDict(parms, P_LOD_DISTANCE, DEFAULT_LOD_DIST); bool doFixNormals = Util.GetFromObjDict(parms, P_DO_FIX_NORMALS, true); bool doCullVertices = Util.GetFromObjDict(parms, P_DO_CULL_VERTICES, false); if (offset < 0 || offset >= mFileData.Length) { // should be caught by editor mAppRef.ReportError("Invalid parameter"); return(null); } VisWireframe vw = new VisWireframe(); try { int edgeOffset = offset + (short)(mFileData[offset + 0x03] | (mFileData[offset + 0x10] << 8)); int faceOffset = offset + (short)(mFileData[offset + 0x04] | (mFileData[offset + 0x11] << 8)); int vertexCount = mFileData[offset + 0x08] / 6; int edgeCount = mFileData[offset + 0x09]; int faceCount = mFileData[offset + 0x0c] / 4; //mAppRef.DebugLog("MESH vc=" + vertexCount + " ec=" + edgeCount + " fc=" + faceCount + // " eoff=" + edgeOffset + " foff=" + faceOffset); int vertexOffset = offset + 0x14; for (int i = 0; i < vertexCount; i++) { int xc = mFileData[vertexOffset++]; int yc = mFileData[vertexOffset++]; int zc = mFileData[vertexOffset++]; byte flags = mFileData[vertexOffset++]; byte faces0 = mFileData[vertexOffset++]; byte faces1 = mFileData[vertexOffset++]; if ((flags & 0x80) != 0) { xc = -xc; } if ((flags & 0x40) != 0) { yc = -yc; } if ((flags & 0x20) != 0) { zc = -zc; } int visThresh = flags & 0x1f; if (TURN_TO_FRONT) { xc = -xc; zc = -zc; } int vindex = vw.AddVertex(xc, yc, zc); if (doCullVertices) { AddVertexFace(vw, vindex, faces0 & 0x0f, faceCount); AddVertexFace(vw, vindex, faces0 >> 4, faceCount); AddVertexFace(vw, vindex, faces1 & 0x0f, faceCount); AddVertexFace(vw, vindex, faces1 >> 4, faceCount); } if (visThresh < lodDist) { vw.AddVertexExclusion(vindex); } //mAppRef.DebugLog("v" + i + " " + xc + "," + yc + "," + zc + // " :: " + (faces0 & 0x0f) + "," + (faces0 >> 4) + "," + // (faces1 & 0x0f) + "," + (faces1 >> 4)); } for (int i = 0; i < edgeCount; i++) { byte flags = mFileData[edgeOffset++]; byte faces = mFileData[edgeOffset++]; byte v0 = mFileData[edgeOffset++]; byte v1 = mFileData[edgeOffset++]; int visThresh = flags & 0x1f; int eindex = vw.AddEdge(v0 / 4, v1 / 4); AddEdgeFace(vw, eindex, faces & 0x0f, faceCount); AddEdgeFace(vw, eindex, faces >> 4, faceCount); if (visThresh < lodDist) { vw.AddEdgeExclusion(eindex); } //mAppRef.DebugLog("E" + i + " " + (v0 / 4) + "," + (v1 / 4) + // " :: " + (faces & 0x0f) + "," + (faces >> 4)); } for (int i = 0; i < faceCount; i++) { byte flags = mFileData[faceOffset++]; int xc = mFileData[faceOffset++]; int yc = mFileData[faceOffset++]; int zc = mFileData[faceOffset++]; if ((flags & 0x80) != 0) { xc = -xc; } if ((flags & 0x40) != 0) { yc = -yc; } if ((flags & 0x20) != 0) { zc = -zc; } if (TURN_TO_FRONT) { xc = -xc; zc = -zc; } //int visThresh = flags & 0x1f; // We don't handle the face visibility threshold, which is only used // for the "plate / alloys" hull to disable BFC. if (new Vector3(xc, yc, zc).Magnitude() == 0) { // We have two choices: // (1) Add a placeholder (say, [0,0,1]). Causes the renderer to // get confused if there's no vertex for the face. // (2) Drop it, as it's clearly not used. Potentially problematic if // there are other faces that *are* used, because we throw the // indices off by one. // So far this only seems to be a thing for "plate / alloys" which // doesn't do BFC, so I'm taking approach #2. } else { vw.AddFaceNormal(xc, yc, zc); } //mAppRef.DebugLog("F" + i + " " + xc + "," + yc + "," + zc); } } catch (IndexOutOfRangeException) { // assume it was our file data access that caused the failure mAppRef.ReportError("Ran off end of file"); return(null); } string msg; if (!vw.Validate(out msg)) { mAppRef.ReportError("Data error: " + msg); return(null); } if (doFixNormals) { FixNormals(vw, offset); } return(vw); }
private IVisualizationWireframe GenerateWireframe(ReadOnlyDictionary <string, object> parms) { int offset = Util.GetFromObjDict(parms, P_OFFSET, 0); int baseAddr = Util.GetFromObjDict(parms, P_BASE_ADDR, 0); if (offset < 0 || offset >= mFileData.Length) { // should be caught by editor mAppRef.ReportError("Invalid parameter"); return(null); } VisWireframe vw = new VisWireframe(); vw.Is2d = true; try { int[] stack = new int[4]; int stackPtr = 0; int beamX = 0; int beamY = 0; double scale = 1.0; bool done = false; int centerVertex = vw.AddVertex(0, 0, 0); int curVertex = centerVertex; while (!done && offset < mFileData.Length) { ushort code0 = (ushort)Util.GetWord(mFileData, offset, 2, false); offset += 2; Opcode opc = GetOpcode(code0); int dx, dy, ii, vaddr; switch (opc) { case Opcode.VCTR: // 000YYYYY YYYYYYYY IIIXXXXX XXXXXXXX ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false); offset += 2; dy = sign13(code0 & 0x1fff); dx = sign13(code1 & 0x1fff); ii = code1 >> 13; beamX += (int)Math.Round(dx * scale); beamY += (int)Math.Round(dy * scale); if (ii == 0) { // move only curVertex = vw.AddVertex(beamX, beamY, 0); } else if (dx == 0 && dy == 0) { // plot point vw.AddPoint(curVertex); //mAppRef.DebugLog("PLOT v" + curVertex + ": " // + beamX + "," + beamY); } else { // draw line from previous vertex int newVertex = vw.AddVertex(beamX, beamY, 0); vw.AddEdge(curVertex, newVertex); curVertex = newVertex; } break; case Opcode.HALT: // 00100000 00100000 if (stackPtr != 0) { mAppRef.DebugLog("NOTE: encountered HALT with nonzero stack"); } done = true; break; case Opcode.SVEC: // 010YYYYY IIIXXXXX dy = sign5((code0 >> 8) & 0x1f) * 2; dx = sign5(code0 & 0x1f) * 2; ii = (code0 >> 5) & 0x07; if (ii != 1) { ii *= 2; } // note dx/dy==0 (i.e. draw point) is not supported for SVEC beamX += (int)Math.Round(dx * scale); beamY += (int)Math.Round(dy * scale); if (ii == 0) { // move only curVertex = vw.AddVertex(beamX, beamY, 0); } else { // draw line from previous vertex int newVertex = vw.AddVertex(beamX, beamY, 0); vw.AddEdge(curVertex, newVertex); //mAppRef.DebugLog("SVEC edge " + curVertex + " - " + newVertex); curVertex = newVertex; } break; case Opcode.STAT: // 0110-EHO IIIICCCC // Note this is different for e.g. Star Wars: 0110-RGB ZZZZZZZZ ii = (code0 >> 4) & 0x0f; break; case Opcode.SCAL: // 0111-BBB LLLLLLLL // Binary scaling adjusts vector drawing time, linear scaling does // not. (Does this affect the intensity?) int bs = (code0 >> 8) & 0x07; int ls = code0 & 0xff; scale = (16384 - (ls << 6)) >> bs; break; case Opcode.CNTR: // 10000000 01------ beamX = beamY = 0; curVertex = centerVertex; break; case Opcode.JSR: // 101-AAAA AAAAAAAA vaddr = code0 & 0x0fff; // spec says 12 bits, VECSIM uses 13 if (stackPtr == stack.Length) { mAppRef.ReportError("Stack overflow at +" + offset.ToString("x6")); return(null); } stack[stackPtr++] = offset; if (!Branch(vaddr, baseAddr, ref offset)) { return(null); } break; case Opcode.RTS: // 110----- -------- if (stackPtr == 0) { done = true; } else { offset = stack[--stackPtr]; } break; case Opcode.JMP: // 111-AAAA AAAAAAAA vaddr = code0 & 0x0fff; // spec says 12 bits, VECSIM uses 13 if (!Branch(vaddr, baseAddr, ref offset)) { return(null); } break; default: mAppRef.ReportError("Unhandled code $" + code0.ToString("x4")); return(null); } } } catch (IndexOutOfRangeException) { // assume it was our file data access that caused the failure mAppRef.ReportError("Ran off end of file"); return(null); } string msg; if (!vw.Validate(out msg)) { mAppRef.ReportError("Data error: " + msg); return(null); } return(vw); }
private IVisualizationWireframe GenerateWireframe(ReadOnlyDictionary <string, object> parms) { int offset = Util.GetFromObjDict(parms, P_OFFSET, 0); int baseAddr = Util.GetFromObjDict(parms, P_BASE_ADDR, 0); bool ignoreLabs = Util.GetFromObjDict(parms, P_IGNORE_LABS, false); if (offset < 0 || offset >= mFileData.Length) { // should be caught by editor mAppRef.ReportError("Invalid parameter"); return(null); } VisWireframe vw = new VisWireframe(); vw.Is2d = true; try { int[] stack = new int[4]; int stackPtr = 0; double beamX = 0; double beamY = 0; int scaleFactor = 0; // tiny bool done = false; int centerVertex = vw.AddVertex(0, 0, 0); int curVertex = centerVertex; while (!done && offset < mFileData.Length) { ushort code0 = (ushort)Util.GetWord(mFileData, offset, 2, false); offset += 2; Opcode opc = GetOpcode(code0); switch (opc) { case Opcode.VCTR: { // SSSS -mYY YYYY YYYY | BBBB -mXX XXXX XXXX ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false); offset += 2; int yval = sign11(code0 & 0x07ff); int xval = sign11(code1 & 0x07ff); int localsc = code0 >> 12; // local scale int bb = code1 >> 12; // brightness double scale = CalcScaleMult(scaleFactor + localsc); double dx = xval * scale; double dy = yval * scale; beamX += dx; beamY += dy; if (bb == 0) { // move only curVertex = vw.AddVertex((float)beamX, (float)beamY, 0); } else if (xval == 0 && yval == 0) { // plot point vw.AddPoint(curVertex); //mAppRef.DebugLog("PLOT v" + curVertex + ": " // + beamX + "," + beamY); } else { // draw line from previous vertex int newVertex = vw.AddVertex((float)beamX, (float)beamY, 0); vw.AddEdge(curVertex, newVertex); curVertex = newVertex; } if (VERBOSE) { mAppRef.DebugLog("VCTR scale=" + localsc + " x=" + dx + " y=" + dy + " b=" + bb + " --> dx=" + dx + " dy=" + dy); } } break; case Opcode.LABS: { // 1010 00yy yyyy yyyy | SSSS 00xx xxxx xxxx ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false); offset += 2; int yc = code0 & 0x07ff; int xc = code1 & 0x07ff; int scale = code1 >> 12; if (!ignoreLabs) { // Some things do a big screen movement before they start // drawing, which throws off the auto-scaling. The output // looks better if we ignore the initial movement. beamX = xc; beamY = yc; } // Sign-extend the scale factor. (It's usually 0 or 1 in ROM.) byte left = (byte)(scale << 4); scaleFactor = (sbyte)left >> 4; if (VERBOSE) { mAppRef.DebugLog("LABS scale=" + scale + " x=" + xc + " y=" + yc); } } break; case Opcode.HALT: // 1011 0000 0000 0000 if (stackPtr != 0) { mAppRef.DebugLog("NOTE: encountered HALT with nonzero stack"); } done = true; break; case Opcode.JSRL: { // 1100 aaaa aaaa aaaa int vaddr = code0 & 0x0fff; if (stackPtr == stack.Length) { mAppRef.ReportError("Stack overflow at +" + offset.ToString("x6")); return(null); } stack[stackPtr++] = offset; if (!Branch(vaddr, baseAddr, ref offset)) { return(null); } } break; case Opcode.JMPL: { // 1110 aaaa aaaa aaaa int vaddr = code0 & 0x0fff; if (!Branch(vaddr, baseAddr, ref offset)) { return(null); } } break; case Opcode.RTSL: // 1101 0000 0000 0000 if (stackPtr == 0) { done = true; } else { offset = stack[--stackPtr]; } break; case Opcode.SVEC: { // 1111 smYY BBBB SmXX int yval = sign3((code0 >> 8) & 0x07); int xval = sign3(code0 & 0x07); int localsc = ((code0 >> 11) & 0x01) | ((code0 >> 2) & 0x02); // SVEC scale is VEC scale + 2 double scale = CalcScaleMult(scaleFactor + localsc + 2); int bb = (code0 >> 4) & 0x0f; // The dx/dy values need to be x256 to make them work right. // This is not mentioned in any document I've found, but it's // required if e.g. you want the hexagon to match up with the 'C' // in the Asteroids copyright message. double dx = (xval << 8) * scale; double dy = (yval << 8) * scale; beamX += dx; beamY += dy; if (bb == 0) { // move only curVertex = vw.AddVertex((float)beamX, (float)beamY, 0); } else if (xval == 0 && yval == 0) { // plot point vw.AddPoint(curVertex); //mAppRef.DebugLog("SPLOT v" + curVertex + ": " // + beamX + "," + beamY); } else { // draw line from previous vertex int newVertex = vw.AddVertex((float)beamX, (float)beamY, 0); vw.AddEdge(curVertex, newVertex); curVertex = newVertex; } if (VERBOSE) { mAppRef.DebugLog("SVEC scale=" + localsc + " x=" + dx + " y=" + dy + " b=" + bb + " --> dx=" + dx + " dy=" + dy); } } break; default: mAppRef.ReportError("Unhandled code $" + code0.ToString("x4")); return(null); } } } catch (IndexOutOfRangeException) { // assume it was our file data access that caused the failure mAppRef.ReportError("Ran off end of file"); return(null); } string msg; if (!vw.Validate(out msg)) { mAppRef.ReportError("Data error: " + msg); return(null); } return(vw); }