/// <summary> /// Initialize the Machine /// </summary> public static void Setup() { Multiboot.Setup(); PIC.Setup(); IDT.Setup(); PageFrameAllocator.Setup(); PageTable.Setup(); VirtualPageAllocator.Setup(); GC.Setup(); Scheduler.Setup(); Serial.SetupPort(Serial.COM1); var _hal = new Hardware(); if (VBEDisplay.InitVBE(_hal)) { ScreenManager.Setup(); ScreenManager.Add(new BootScreen()); ScreenManager.Add(new TestScreen()); ScreenManager.ChangeScreen(ScreenIds.Boot); } Native.Hlt(); }
public static void Setup() { Screen.Clear(); Screen.Color = 0x0E; Screen.SetCursor(24, 0); Screen.Write('1'); Multiboot.Setup(); Screen.SetCursor(24, 1); Screen.Write('2'); PIC.Setup(); Screen.SetCursor(24, 2); Screen.Write('3'); GDT.Setup(); Screen.SetCursor(24, 3); Screen.Write('4'); IDT.Setup(); Screen.SetCursor(24, 4); Screen.Write('5'); PageFrameAllocator.Setup(); Screen.SetCursor(24, 5); Screen.Write('6'); PageTable.Setup(); Screen.SetCursor(24, 6); Screen.Write('7'); VirtualPageAllocator.Setup(); Screen.SetCursor(24, 7); Screen.Write('8'); Screen.SetCursor(24, 8); ProcessManager.Setup(); Screen.Write('9'); Screen.SetCursor(24, 9); TaskManager.Setup(); Screen.Write('A'); Screen.SetCursor(24, 10); }
public static void Start() { Screen.Color = 0x0; Screen.Clear(); Screen.GotoTop(); Screen.Color = 0x0E; Screen.Write('M'); Screen.Write('O'); Screen.Write('S'); Screen.Write('A'); Screen.Write(' '); Screen.Write('O'); Screen.Write('S'); Screen.Write("!"); Screen.Write(" "); DebugClient.Setup(Serial.COM1); Screen.Write('0'); IDT.SetInterruptHandler(null); Screen.Write('1'); Multiboot.Setup(); Screen.Write('2'); PIC.Setup(); Screen.Write('3'); GDT.Setup(); Screen.Write('4'); IDT.Setup(); Screen.Write('5'); PageFrameAllocator.Setup(); Screen.Write('6'); PageTable.Setup(); Screen.Write('7'); VirtualPageAllocator.Setup(); Screen.Write('8'); ProcessManager.Setup(); Screen.Write('9'); GC.Setup(); Screen.Write('0'); //Runtime.Setup(); Screen.Write('A'); TaskManager.Setup(); Screen.Write('B'); IDT.SetInterruptHandler(ProcessInterrupt); Screen.Write('C'); ConsoleManager.Setup(); Screen.Write('D'); Console = ConsoleManager.Controller.Boot; Screen.Write('E'); Screen.Write('F'); Console.Color = 0x0E; Console.BackgroundColor = 1; Console.WriteLine(); Console.WriteLine(); Console.Write("!MOSA is alive!"); Console.WriteLine(); KernelTest.RunTests(); Console.WriteLine(); DumpStackTrace(); //System.Threading.SpinLock splk = new System.Threading.SpinLock(); //bool lockTaken = false; //splk.Enter(ref lockTaken); //if (splk.IsHeld) // Console.Write("Entered..."); //lockTaken = false; //splk.Enter(ref lockTaken); //Console.Write("Should have looped!!!"); Console.Goto(22, 0); Process(); }
public static void Main() { Screen.Clear(); Screen.BackgroundColor = ScreenColor.Blue; Screen.Color = ScreenColor.Yellow; Screen.Write('M'); Screen.Write('O'); Screen.Write('S'); Screen.Write('A'); Screen.Write(' '); Screen.Write('O'); Screen.Write('S'); Screen.Write("!"); Screen.Write(" "); Multiboot.Setup(); Screen.Write('0'); GDT.Setup(); Screen.Write('1'); IDT.SetInterruptHandler(null); Screen.Write('2'); Debugger.Setup(Serial.COM1); Screen.Write('3'); PIC.Setup(); Screen.Write('4'); IDT.Setup(); Screen.Write('5'); PageFrameAllocator.Setup(); Screen.Write('6'); PageTable.Setup(); Screen.Write('7'); VirtualPageAllocator.Setup(); Screen.Write('8'); GC.Setup(); Screen.Write('9'); Scheduler.Setup(); Screen.Write('B'); IDT.SetInterruptHandler(ProcessInterrupt); Screen.Write('C'); ConsoleManager.Setup(); Screen.Write('D'); Screen.Write('E'); Screen.WriteLine(); Screen.WriteLine(); KernelTest.RunTests(); StackTrace(); StartThreadTest(); // should never get here Screen.Write("!BAD!"); while (true) { Native.Hlt(); } }
public static void Main() { Screen.Clear(); Screen.BackgroundColor = ScreenColor.Blue; Screen.Color = ScreenColor.Yellow; Screen.Write('M'); Screen.Write('O'); Screen.Write('S'); Screen.Write('A'); Screen.Write(' '); Screen.Write('O'); Screen.Write('S'); Screen.Write("!"); Screen.Write(" "); Multiboot.Setup(); Screen.Write('0'); GDT.Setup(); Screen.Write('1'); IDT.SetInterruptHandler(null); Screen.Write('2'); Debugger.Setup(Serial.COM1); Screen.Write('3'); PIC.Setup(); Screen.Write('4'); IDT.Setup(); Screen.Write('5'); PageFrameAllocator.Setup(); Screen.Write('6'); PageTable.Setup(); Screen.Write('7'); VirtualPageAllocator.Setup(); Screen.Write('8'); GC.Setup(); Screen.Write('9'); Scheduler.Setup(); Screen.Write('B'); IDT.SetInterruptHandler(ProcessInterrupt); Screen.Write('C'); ConsoleManager.Setup(); Screen.Write('D'); Screen.Write('E'); Screen.WriteLine(); Screen.WriteLine(); //Screen.Write("CompilerBugTests: "); //bool value1 = Test1(); //if (value1) // Screen.WriteLine("Ok"); //else // Screen.WriteLine("Failed"); //Screen.Write("FindTypeOfTest: "); //bool value3 = Test3(); //if (value3) // Screen.WriteLine("Ok"); //else // Screen.WriteLine("Failed"); //UnitTest(); KernelTest.RunTests(); StackTrace(); TestHash(); int value2 = CallReturn10(); Screen.Write("Return10 Test: "); if (value2 == 10) { Screen.WriteLine("Ok"); } else { Screen.WriteLine("Failed"); } StartThreadTest(); // should never get here Screen.Write("!BAD!"); while (true) { Native.Hlt(); } }