public void ConvertDoor(VirtualMap map, VirtualCell conversion_cell)
    {
        if (conversion_cell.IsDoor())
        {
            if (!behaviour.drawDoors)
            {
                conversion_cell.Type = VirtualCell.CellType.EmptyPassage;
            }
            else
            {
                CellLocation prev_loc = map.GetNeighbourCellLocation(conversion_cell.location, conversion_cell.Orientation);
                CellLocation next_loc = map.GetNeighbourCellLocation(conversion_cell.location, map.GetDirectionOpposite(conversion_cell.Orientation));
//				Debug.Log (prev_loc);
//				Debug.Log (next_loc);
//				Debug.Log (map.GetCell(prev_loc).IsRoomFloor());
//				Debug.Log (map.GetCell(next_loc).IsRoomFloor());
                if (map.GetCell(prev_loc).IsRoomFloor() && map.GetCell(next_loc).IsRoomFloor())
                {
                    conversion_cell.Type = VirtualCell.CellType.RoomDoor;
                }
            }
        }
    }