public VirtualInputChannel(UnKeyCode key, UnKeyCode negKey, float buttonToAxisValue = 1)
 {
     type                   = VirtualInputChannelType.Key;
     this.key               = key;
     this.negKey            = negKey;
     this.buttonToAxisValue = buttonToAxisValue;
 }
 public VirtualInputChannel(string name, string negName, float buttonToAxisValue = 1)
 {
     type                   = VirtualInputChannelType.Button;
     this.name              = name;
     this.negName           = negName;
     this.buttonToAxisValue = buttonToAxisValue;
 }