public void Saves_Data() { SetupTest(); SetTestData(true); data.Save(); foreach (string path in data.GetPaths()) { Assert.True(System.IO.File.Exists(path)); } }
public void DeleteFiles_Deletes_When_No_Data_In_Memory() { SetupTest(); SetTestData(true); data.Save(); data = new VirtualFolder(GAME_NAME, SLOT_NAME, LEVEL_NAME); data.DeleteFolder(); Assert.True(data.GetPaths().Count == 0); }