Example #1
0
    void InitializeStart()
    {
        log = GameObject.Find("DebugTurnOutput").GetComponent <Text>(); // Текстовое окно

        crosshair       = GameObject.Find("cross").transform;           // Перекрестие
        playerCrosshair = GameObject.Find("plcross").transform;

        Deck = GameObject.Find("Deck").GetComponent <VirtualDeck>(); //Виртуальная колода

        //EnemyHandler = GameObject.Find("EnemyGroupHandler").GetComponent<EnemyGroupHandler>(); //Враги

        for (int i = 0; i < 6; i++)
        {
            skillButtons[i] = GameObject.Find((i + 1).ToString()).GetComponentInChildren <Text>();
        }

        foreach (EntityBase enemy in EnemyHandler.enemyGroup) // Установка здоровья врагов
        {
            if (enemy != null)
            {
                SetHealth(enemy);
            }
        }
        PickedPlayer = PlayerParty[0];
    }
Example #2
0
    private void OnEnable()
    {
        turnHandler = GameObject.Find("TurnBase").GetComponent <TurnHandler>();

        log    = GameObject.Find("DebugTurnOutput").GetComponent <Text>();
        Deck   = GameObject.Find("Deck").GetComponent <VirtualDeck>();
        Player = turnHandler.PlayerParty[0];
    }