Example #1
0
        void Start()
        {
            _audioSource = GetComponent <AudioSource>();
            _raid        = World.ChosenRaid;
            Viking.Reset();
            Village.Reset();

            if (_raid == null && DebugRaidModel)
            {
                _raid = DebugRaidModel;
            }

            _actionDialogModels.Add(_raid.RaidActionDialogModel);
            _actionDialogModels.Add(_raid.MeadActionDialogModel);
            _actionDialogModels.Add(_raid.OdinActionDialogModel);
            _actionDialogModels.Add(_raid.EnglandActionDialogModel);
            NextPhase();
        }