Example #1
0
        public void GlobalTest10()
        {
            MainViewModel     mvm = MainViewModelTest.GetInstance();
            PipelineViewModel pvm = mvm.PipelineViewModel;

            // Step 1: The user clicks "New" to create a new pipeline
            mvm.Clear();
            Assert.Empty(mvm.Model.Graph.Nodes);
            var mock = new Mock <IDragEventInfo>();

            // Step 2: Create each type of node once by drag-and-drop
            VideoInputNode    vin = (VideoInputNode)AddNode <VideoInputNode>(pvm, mock, new Point(10, 30));
            AdditiveMergeNode amn = (AdditiveMergeNode)AddNode <AdditiveMergeNode>(pvm, mock, new Point(30, 30));
            BlurNode          bn  = (BlurNode)AddNode <BlurNode>(pvm, mock, new Point(50, 30));
            BrightnessContrastSaturationNode bcsn =
                (BrightnessContrastSaturationNode)AddNode <BrightnessContrastSaturationNode>(pvm, mock, new Point(70, 30));
            ColorInputNode            cin   = (ColorInputNode)AddNode <ColorInputNode>(pvm, mock, new Point(10, 50));
            DelayNode                 dln   = (DelayNode)AddNode <DelayNode>(pvm, mock, new Point(90, 30));
            DiagramNode               dgn   = (DiagramNode)AddNode <DiagramNode>(pvm, mock, new Point(110, 30));
            DifferenceNode            dfn   = (DifferenceNode)AddNode <DifferenceNode>(pvm, mock, new Point(30, 50));
            HistogramNode             hn    = (HistogramNode)AddNode <HistogramNode>(pvm, mock, new Point(50, 50));
            ImageInputNode            imin  = (ImageInputNode)AddNode <ImageInputNode>(pvm, mock, new Point(70, 50));
            InverterNode              invn  = (InverterNode)AddNode <InverterNode>(pvm, mock, new Point(90, 50));
            NoiseInputNode            nin   = (NoiseInputNode)AddNode <NoiseInputNode>(pvm, mock, new Point(110, 50));
            OverlayNode               on    = (OverlayNode)AddNode <OverlayNode>(pvm, mock, new Point(10, 70));
            RgbSplitNode              rgbsn = (RgbSplitNode)AddNode <RgbSplitNode>(pvm, mock, new Point(30, 70));
            WeightedAveragedMergeNode wamn  =
                (WeightedAveragedMergeNode)AddNode <WeightedAveragedMergeNode>(pvm, mock, new Point(50, 70));

            // Step 3: Create the edges
            mvm.Model.Graph.AddEdge(vin.Outputs[0], bn.Inputs[0]);
            Assert.Equal(vin.Outputs[0], bn.Inputs[0].Source);
            amn.Inputs.Add(new Node.Input());
            mvm.Model.Graph.AddEdge(vin.Outputs[0], amn.Inputs[0]);
            Assert.Equal(vin.Outputs[0], amn.Inputs[0].Source);
            mvm.Model.Graph.AddEdge(bn.Outputs[0], dln.Inputs[0]);
            Assert.Equal(bn.Outputs[0], dln.Inputs[0].Source);
            mvm.Model.Graph.AddEdge(dln.Outputs[0], dfn.Inputs[0]);
            Assert.Equal(dln.Outputs[0], dfn.Inputs[0].Source);
            mvm.Model.Graph.AddEdge(imin.Outputs[0], dfn.Inputs[1]);
            Assert.Equal(imin.Outputs[0], dfn.Inputs[1].Source);
            mvm.Model.Graph.AddEdge(dfn.Outputs[0], invn.Inputs[0]);
            Assert.Equal(dfn.Outputs[0], invn.Inputs[0].Source);
            mvm.Model.Graph.AddEdge(invn.Outputs[0], on.Inputs[0]);
            Assert.Equal(invn.Outputs[0], on.Inputs[0].Source);
            mvm.Model.Graph.AddEdge(vin.Outputs[0], on.Inputs[1]);
            Assert.Equal(vin.Outputs[0], on.Inputs[1].Source);
            mvm.Model.Graph.AddEdge(vin.Outputs[0], rgbsn.Inputs[0]);
            Assert.Equal(vin.Outputs[0], rgbsn.Inputs[0].Source);
            mvm.Model.Graph.AddEdge(rgbsn.Outputs[2], hn.Inputs[0]);
            Assert.Equal(rgbsn.Outputs[2], hn.Inputs[0].Source);
        }
Example #2
0
        public void ViewlessPipeline()
        {
            var input = new VideoInputNode {
                FileName = new FilePath(@"..\..\..\..\resources\americanFootball_352x240_125.yuv")
            };
            Node graph = new BrightnessContrastSaturationNode {
                Contrast = 10
            };                                                                               //new BlurNode { Radius = 3 };

            graph.Inputs[0].Source = input.Outputs[0];
            IObservable <Frame> frames = new PipelineDriver().RenderTicks(new[] { graph }, tickCount: input.TickCount)
                                         .Select(dic => dic[graph.Outputs[0]]);

            YuvEncoder.Encode(
                @"..\..\..\..\output\ViewlessPipeline_sif.yuv",
                frames.ToEnumerable()
                );
        }
Example #3
0
        public void ViewfulPipeline()
        {
            var input = new VideoInputNode {
                FileName = new FilePath(@"..\..\..\..\resources\americanFootball_352x240_125.yuv")
            };
            Func <Node, Node> makeNode = n => {
                Node n2 = new InverterNode();
                n2.Inputs[0].Source = n.Outputs[0];
                return(n2);
            };
            Node graph = makeNode(makeNode(makeNode(input)));

            IoC.GetInstance = delegate { return(new EventAggregator()); };
            var output = new VideoOutputViewModel(graph.Outputs[0]);

            var sw = Stopwatch.StartNew();

            new PipelineDriver().RenderTicks(new[] { graph }, tickCount: input.TickCount)
            .ForEach(dic => output.Handle(new TickRenderedMessage(dic)));
            Console.WriteLine(sw.ElapsedMilliseconds + " ms");
        }
Example #4
0
        public void Test40()
        {
            // Step 1: create an arbitrary acyclical pipeline with an input and a manipulation node
            MainViewModel  mvm   = MainViewModelTest.GetInstance();
            VideoInputNode video = new VideoInputNode();
            BlurNode       blur  = new BlurNode()
            {
                Type = BlurType.Gaussian, Radius = 3
            };
            DisplayNode display = new DisplayNode();
            // We'll have to dump this node's output later, so we need a ViewModel
            NodeViewModel blurVM = new NodeViewModel(blur, mvm.PipelineViewModel);

            mvm.Model.Graph.AddNode(video);
            mvm.Model.Graph.AddNode(blur);
            mvm.Model.Graph.AddNode(display);
            mvm.Model.Graph.AddEdge(video.Outputs[0], blur.Inputs[0]);
            mvm.Model.Graph.AddEdge(blur.Outputs[0], display.Inputs[0]);
            // Assert that the graph is well-formed
            Assert.Contains(video, mvm.Model.Graph.Nodes);
            Assert.Contains(blur, mvm.Model.Graph.Nodes);
            Assert.Contains(display, mvm.Model.Graph.Nodes);
            Assert.Equal(blur.Inputs[0].Source, video.Outputs[0]);
            Assert.Equal(display.Inputs[0].Source, blur.Outputs[0]);

            // Step 2: change the video input data
            Assert.False(display.InputIsValid);
            video.FileName = new FilePath(@"..\..\..\..\resources\americanFootball_352x240_125.yuv");
            Assert.True(display.InputIsValid);

            // Step 3: open the DisplayNode's output and play the video
            DisplayViewModel output = display.Window;

            Assert.Equal(display, output.NodeModel);

            Assert.False(mvm.Model.IsPlaying);
            mvm.ReplayStateViewModel.PlayPause();
            Assert.True(mvm.Model.IsPlaying);

            // Step 4: Change a node's options while the video is playing
            blur.Radius = 0;
            Assert.True(mvm.Model.IsPlaying);
            Assert.True(display.InputIsValid);

            // Step 5: change replay speed while video is playing
            int oldSpeed = mvm.Model.Speed;

            mvm.ReplayStateViewModel.Slower();
            Assert.True(oldSpeed > mvm.Model.Speed);

            // Step 6: pause the video
            mvm.ReplayStateViewModel.PlayPause();
            Assert.False(mvm.Model.IsPlaying);

            // Step 7: resumes the video
            mvm.ReplayStateViewModel.PlayPause();
            Assert.True(mvm.Model.IsPlaying);

            // Step 8: resets the video playing state
            mvm.ReplayStateViewModel.Stop();
            Assert.Equal(0, mvm.Model.CurrentTick);
            Assert.False(mvm.Model.IsPlaying);

            // Step 9: save the video as yuv file
            blurVM.SaveNodeOutput(blur.Outputs[0]);
            // Since we can't create a FileChooser here, we'll have to invoke the SaveNodeOutputViewModel directly
            System.IO.MemoryStream  stream = new System.IO.MemoryStream();
            SaveNodeOutputViewModel saveVM = new SaveNodeOutputViewModel(blur.Outputs[0], stream, mvm.Model);

            Assert.Equal(mvm.Model.Graph.TickCount, saveVM.TickCount);
            // I'm sorry for this. I really am. I found no better way of testing this.
            System.Threading.Thread.Sleep(1000);
            try {
                Assert.NotEqual(0, stream.Capacity);
            } catch (ObjectDisposedException) {
                // This means the SaveNodeOutputViewModel is already done and has disposed of its stream
                // That's just another possibility that's just as valid, and signifies proper execution
            }
        }