Example #1
0
        public void OnClickAudioVibration()
        {
            VibrationEnum chosenVibration = GetSelectedVibration();

            PlayerPrefs.SetInt(PPKeys.vibration, (int)chosenVibration);
            SetVibration();
            PlayerPrefs.Save();
        }
Example #2
0
        private void SetVibration()
        {
            VibrationEnum vibration = (VibrationEnum)PlayerPrefs.GetInt(PPKeys.vibration);

            switch (vibration)
            {
            case VibrationEnum.ON:
                SetUnitySettings_VibrationOn();
                break;

            case VibrationEnum.OFF:
                SetUnitySettings_VibrationOff();
                break;

            default:
                #region DEBUG
#if UNITY_EDITOR
                Debug.Log("[ERROR] vibration is wrong  !");
#endif
                #endregion
                break;
            }
        }