/// <summary>Returns a list of available actions for given veterancy</summary> public List <AIAction> GetActionsOfVeterancy(VeterancyType veterancyType) { return(Veterancies[veterancyType].GetAvailableActions()); }
/// <summary>Increases given veterancy by given value</summary> public void IncreaseVeterancy(VeterancyType veterancyType, int value) { Veterancies[veterancyType].System.AddModifier(new TimedHealthModifier("", 0, value, true, true, true, true)); }