Example #1
0
        private void HandleMessage(byte[] data)
        {
            using (MessageReader mr = new MessageReader(data))
            {
                PermissionMessageType type = (PermissionMessageType)mr.Read <int>();
                lock (vesselPermissions)
                {
                    switch (type)
                    {
                    case PermissionMessageType.PERMISSION_INFO:
                        Guid             vesselID         = new Guid(mr.Read <string>());
                        string           vesselOwner      = mr.Read <string>();
                        VesselPermission vesselPermission = new VesselPermission(vesselID, vesselOwner);
                        vesselPermission.protection = (VesselProtectionType)Enum.Parse(typeof(VesselProtectionType), mr.Read <string>());
                        if (mr.Read <bool>())
                        {
                            vesselPermission.group = mr.Read <string>();
                        }
                        vesselPermissions[vesselID] = vesselPermission;
                        break;

                    case PermissionMessageType.PERMISSION_SYNCED:
                        synced = true;
                        break;
                    }
                }
            }
        }
        public bool PlayerHasVesselPermission(string playerName, Guid vesselID)
        {
            lock (vesselPermissions)
            {
                if (Settings.settingsStore.forcePublicSpaceObjects && vesselPermissions[vesselID].protection != VesselProtectionType.PUBLIC && GetSavedValue(vesselID, "type") == "SpaceObject")
                {
                    SetVesselProtection(vesselID, VesselProtectionType.PUBLIC);
                }

                if (!vesselPermissions.ContainsKey(vesselID))
                {
                    return(true);
                }
                VesselPermission vp = vesselPermissions[vesselID];
                if (vp.owner == playerName)
                {
                    return(true);
                }
                if (vp.protection == VesselProtectionType.PUBLIC)
                {
                    return(true);
                }
                if (vp.protection == VesselProtectionType.GROUP && vp.group != null && vp.group != "")
                {
                    if (Groups.fetch.PlayerInGroup(playerName, vp.group))
                    {
                        return(true);
                    }
                }
            }
            return(false);
        }
Example #3
0
 public bool PlayerHasVesselPermission(string playerName, Guid vesselID)
 {
     lock (vesselPermissions)
     {
         if (!vesselPermissions.ContainsKey(vesselID))
         {
             return(true);
         }
         VesselPermission vp = vesselPermissions[vesselID];
         if (vp.owner == playerName)
         {
             return(true);
         }
         if (vp.protection == VesselProtectionType.PUBLIC)
         {
             return(true);
         }
         if (vp.protection == VesselProtectionType.GROUP && vp.group != null && vp.group != "")
         {
             if (groups.PlayerInGroup(playerName, vp.group))
             {
                 return(true);
             }
         }
     }
     return(false);
 }
 private void SaveVesselPermissions(Guid guid)
 {
     lock (vesselPermissions)
     {
         string filePath = Path.Combine(vesselsFolder, guid + ".txt");
         if (File.Exists(filePath))
         {
             File.Delete(filePath);
         }
         if (!vesselPermissions.ContainsKey(guid))
         {
             return;
         }
         VesselPermission vesselPermission = vesselPermissions[guid];
         using (StreamWriter sw = new StreamWriter(filePath))
         {
             sw.WriteLine(vesselPermission.owner);
             sw.WriteLine(vesselPermission.protection);
             if (!string.IsNullOrEmpty(vesselPermission.group))
             {
                 sw.WriteLine(vesselPermission.group);
             }
         }
         Messages.PermissionMessage.SendVesselPermissionToAll(guid);
     }
 }
 private void Load()
 {
     vesselPermissions.Clear();
     lock (vesselPermissions)
     {
         string[] files = Directory.GetFiles(vesselsFolder);
         foreach (string file in files)
         {
             Guid vesselGuid = Guid.Parse(Path.GetFileNameWithoutExtension(file));
             try
             {
                 using (StreamReader sr = new StreamReader(file))
                 {
                     string           playerString     = sr.ReadLine();
                     string           protectionString = sr.ReadLine();
                     string           groupName        = sr.ReadLine();
                     VesselPermission vp = new VesselPermission(vesselGuid, playerString);
                     vp.protection = (VesselProtectionType)Enum.Parse(typeof(VesselProtectionType), protectionString);
                     vp.group      = groupName;
                     vesselPermissions.Add(vesselGuid, vp);
                 }
             }
             catch
             {
                 DarkLog.Normal("Deleting vessel permissions file " + file + " as it is broken.");
                 File.Delete(file);
             }
         }
     }
 }
        public static void SendVesselPermissionToAll(Guid vesselID)
        {
            DarkLog.Debug("Sending permissions to everyone, vessel: " + vesselID);
            Dictionary <Guid, VesselPermission> vesselPermissions = Permissions.fetch.GetPermissionsCopy();

            if (!vesselPermissions.ContainsKey(vesselID))
            {
                return;
            }
            VesselPermission vesselPermission = vesselPermissions[vesselID];

            using (MessageWriter mw = new MessageWriter())
            {
                mw.Write <int>((int)PermissionMessageType.PERMISSION_INFO);
                mw.Write <string>(vesselID.ToString());
                mw.Write <string>(vesselPermission.owner);
                mw.Write <string>(vesselPermission.protection.ToString());
                if (!string.IsNullOrEmpty(vesselPermission.group))
                {
                    mw.Write <bool>(true);
                    mw.Write <string>(vesselPermission.group);
                }
                else
                {
                    mw.Write <bool>(false);
                }
                ServerMessage sm = new ServerMessage();
                sm.type = ServerMessageType.PERMISSION;
                sm.data = mw.GetMessageBytes();
                ClientHandler.SendToAll(null, sm, true);
            }
        }
        public Dictionary <Guid, VesselPermission> GetPermissionsCopy()
        {
            Dictionary <Guid, VesselPermission> retVal = new Dictionary <Guid, VesselPermission>();

            lock (vesselPermissions)
            {
                foreach (KeyValuePair <Guid, VesselPermission> kvp in vesselPermissions)
                {
                    VesselPermission vpCopy = new VesselPermission(kvp.Key, kvp.Value.owner);
                    vpCopy.protection = kvp.Value.protection;
                    vpCopy.group      = kvp.Value.group;
                    retVal.Add(kvp.Key, vpCopy);
                }
            }
            return(retVal);
        }
        private void DrawContent(int windowID)
        {
            GUI.DragWindow(moveRect);
            GUILayout.BeginVertical();
            Guid vesselID = Guid.Empty;

            if (FlightGlobals.fetch != null && FlightGlobals.fetch.activeVessel != null)
            {
                vesselID = FlightGlobals.fetch.activeVessel.id;
            }
            if (FlightGlobals.fetch != null && FlightGlobals.fetch.activeVessel != null && permissions.vesselPermissions.ContainsKey(vesselID) && lockSystem.LockIsOurs("control-" + vesselID))
            {
                VesselPermission vesselPermission = permissions.vesselPermissions[vesselID];
                if (vesselPermission.owner == dmpSettings.playerName)
                {
                    GUILayout.BeginHorizontal();
                    if (vesselPermission.protection != VesselProtectionType.PUBLIC)
                    {
                        if (GUILayout.Button("Set to public"))
                        {
                            permissions.SetVesselProtection(vesselID, VesselProtectionType.PUBLIC);
                        }
                    }
                    if (vesselPermission.protection != VesselProtectionType.GROUP)
                    {
                        if (GUILayout.Button("Set to group"))
                        {
                            permissions.SetVesselProtection(vesselID, VesselProtectionType.GROUP);
                        }
                    }
                    if (vesselPermission.protection != VesselProtectionType.PRIVATE)
                    {
                        if (GUILayout.Button("Set to private"))
                        {
                            permissions.SetVesselProtection(vesselID, VesselProtectionType.PRIVATE);
                        }
                    }
                    GUILayout.EndHorizontal();
                    if (vesselPermission.protection == VesselProtectionType.GROUP)
                    {
                        if (groups.playerGroups.ContainsKey(dmpSettings.playerName))
                        {
                            foreach (string group in groups.playerGroups[dmpSettings.playerName])
                            {
                                if (GUILayout.Button("Set to group: " + group))
                                {
                                    permissions.SetVesselGroup(vesselID, group);
                                }
                            }
                        }
                    }
                    GUILayout.Space(20);
                    foreach (PlayerStatus playerStatus in playerStatusWorker.playerStatusList)
                    {
                        if (playerStatus.playerName != dmpSettings.playerName)
                        {
                            if (GUILayout.Button("Give owner to: " + playerStatus.playerName))
                            {
                                permissions.SetVesselOwner(vesselID, playerStatus.playerName);
                            }
                        }
                    }
                }
                else
                {
                    GUILayout.Label("Not vessel owner, belongs to: " + vesselPermission.owner);
                }
            }
            else
            {
                GUILayout.Label("Not flying vessel");
            }
            GUILayout.EndVertical();
        }