Example #1
0
        public void VertexPosition3DUVSkinned()
        {
            var skinning = new SkinningData(0, 0, 0.0f, 0.0f);
            var vertex   = new VertexPosition3DUVSkinned(Vector3D.UnitX, Vector2D.One, skinning);

            Assert.AreEqual(vertex.Format, VertexFormat.Position3DUVSkinned);
            Assert.AreEqual(Vector3D.UnitX, vertex.Position);
            Assert.AreEqual(Vector2D.One, vertex.UV);
            Assert.AreEqual(skinning, vertex.Skinning);
        }
Example #2
0
        public void LerpVertexPosition3DUVSkinned()
        {
            var vertex = new VertexPosition3DUVSkinned(Vector3D.UnitX, Vector2D.Zero,
                                                       new SkinningData(0, 1, 1.0f, 1.0f));
            var vertex2 = new VertexPosition3DUVSkinned(Vector2D.UnitY, Vector2D.One,
                                                        new SkinningData(0, 1, 0.0f, 0.0f));
            var lerpedVertex = vertex.Lerp(vertex2, 0.5f);

            Assert.AreEqual(lerpedVertex.Position, new Vector3D(0.5f, 0.5f, 0f));
            Assert.AreEqual(lerpedVertex.UV, Vector2D.Half);
            Assert.AreEqual(lerpedVertex.Skinning, new SkinningData(0, 1, 0.5f, 0.5f));
        }
Example #3
0
 public void VertexPosition3DUVSkinned()
 {
     var skinning = new SkinningData(0, 0, 0.0f, 0.0f);
     var vertex = new VertexPosition3DUVSkinned(Vector3D.UnitX, Vector2D.One, skinning);
     Assert.AreEqual(vertex.Format, VertexFormat.Position3DUVSkinned);
     Assert.AreEqual(Vector3D.UnitX, vertex.Position);
     Assert.AreEqual(Vector2D.One, vertex.UV);
     Assert.AreEqual(skinning, vertex.Skinning);
 }
Example #4
0
 public void LerpVertexPosition3DUVSkinned()
 {
     var vertex = new VertexPosition3DUVSkinned(Vector3D.UnitX, Vector2D.Zero,
         new SkinningData(0, 1, 1.0f, 1.0f));
     var vertex2 = new VertexPosition3DUVSkinned(Vector2D.UnitY, Vector2D.One,
         new SkinningData(0, 1, 0.0f, 0.0f));
     var lerpedVertex = vertex.Lerp(vertex2, 0.5f);
     Assert.AreEqual(lerpedVertex.Position, new Vector3D(0.5f, 0.5f, 0f));
     Assert.AreEqual(lerpedVertex.UV, Vector2D.Half);
     Assert.AreEqual(lerpedVertex.Skinning, new SkinningData(0, 1, 0.5f, 0.5f));
 }