///<summary>Returns the vertex ID which the given vertex instance is instancing</summary> public VertexID GetVertexInstanceVertex(VertexInstanceID VertexInstanceID) => EditableMesh_methods.GetVertexInstanceVertex_method.Invoke(ObjPointer, VertexInstanceID);
///<summary>Returns the number of polygons connected to this vertex instance</summary> public int GetVertexInstanceConnectedPolygonCount(VertexInstanceID VertexInstanceID) => EditableMesh_methods.GetVertexInstanceConnectedPolygonCount_method.Invoke(ObjPointer, VertexInstanceID);
///<summary>Get Vertex Instance Connected Polygons</summary> public IReadOnlyCollection <PolygonID> GetVertexInstanceConnectedPolygons(VertexInstanceID VertexInstanceID) => EditableMesh_methods.GetVertexInstanceConnectedPolygons_method.Invoke(ObjPointer, VertexInstanceID);
///<summary>Returns the indexed polygon connected to this vertex instance</summary> public PolygonID GetVertexInstanceConnectedPolygon(VertexInstanceID VertexInstanceID, int ConnectedPolygonNumber) => EditableMesh_methods.GetVertexInstanceConnectedPolygon_method.Invoke(ObjPointer, VertexInstanceID, ConnectedPolygonNumber);