public override void Combo() { var Target = TargetSelector.GetTarget(Q.Range, DamageType.Physical); if (Target == null || !Target.IsValidTarget()) { return; } if (R.IsReady() && R.IsInRange(Target) && combo.IsActive("r") && damageManager.SpellDamage(Target, SpellSlot.R) >= Target.Health) { R.HitChanceCast(Target, 70); } if (W.IsReady() && (W.IsInRange(Target) || (Q.IsReady() && Q.IsInRange(Target))) && combo.IsActive("w")) { var WPos = Prediction.Position.PredictUnitPosition(Target, 1000).To3D(); W.Cast(Vectors.CorrectSpellRange(WPos, W.Range)); } else if (Orbwalker.ValidAzirSoldiers.Any()) { if (Q.IsReady() && combo.IsActive("q") && Q.IsInRange(Target)) { Q.HitChanceCast(Target, combo.Value("q.hitchance%")); } if (E.IsReady() && combo.IsActive("e")) { CastE(Target); } } return; }
public override void Harass() { var Target = TargetSelector.GetTarget(900, DamageType.Physical); if (Target == null || !Target.IsValidTarget() || Player.ManaPercent < harass.Value("mana%")) { return; } if (W.IsReady() && (W.IsInRange(Target) || (Q.IsReady() && Q.IsInRange(Target))) && combo.IsActive("w")) { var WPos = Prediction.Position.PredictUnitPosition(Target, 1000).To3D(); W.Cast(Vectors.CorrectSpellRange(WPos, W.Range)); } else if (Orbwalker.ValidAzirSoldiers.Any()) { if (Q.IsReady() && combo.IsActive("q") && Q.IsInRange(Target)) { Q.HitChanceCast(Target, combo.Value("q.hitchance%")); } if (E.IsReady() && combo.IsActive("e")) { CastE(Target); } } return; }
public override void Harass() { if (Target == null || !Target.IsValidTarget()) { return; } if (E.IsReady() && W.IsReady() && harass.IsActive("e") && harass.IsActive("w")) { if (Player.IsInRange(Target, E.Range + W.Range - 60)) { _order = new List <ComboSpell>() { ComboSpell.E, ComboSpell.W }; PCombo(Target); } } else { if (E.IsReady() && harass.IsActive("e")) { E.Cast(Vectors.CorrectSpellRange(Target.ServerPosition, E.Range)); } if (W.IsReady() && harass.IsActive("w") && W.IsInRange(Target)) { W.Cast(); } } return; }
public override void PermaActive() { base.PermaActive(); Target = TargetSelector.GetTarget(W.Range + E.Range - 30, DamageType.Physical); if (W.Range == 250 && Player.HasBuff("RivenFengShuiEngine")) { W.Range += 65; } else if (!Player.HasBuff("RivenFengShuiEngine") && W.Range == 315) { W.Range -= 65; } if (misc.IsActive("burst")) { Target = TargetSelector.GetTarget((flash != null && flash.IsReady() ? flash.Range : 0) + W.Range + E.Range - 70, DamageType.Physical); Burst(Target); } if (Target == null) { ResetCombo(); } if (!Player.HasBuff("recall") && misc.IsActive("q.keepalive") && Q.IsReady() && Game.Time - lastq > 3.55f - ((Game.Ping + 100) / 1000) && Game.Time - lastq < 3.8f - ((Game.Ping + 100) / 1000)) { Q.Cast(Vectors.CorrectSpellRange(Game.CursorPos, Q.Range)); } //Vectors.CorrectSpellRange(Game.CursorPos, Q.Range) }
//------------------------------------|| Methods ||-------------------------------------- //---------------------------------------Insec()------------------------------------------------------- void Insec(Obj_AI_Base target) { //Back distance = 300 EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); //Normal Insec if (Player.Distance(target) <= W.Range + Q.Range - 300) { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); if (Player.Distance(target) < 220) { var tower = EntityManager.Turrets.Allies.FirstOrDefault(it => it.IsValidTarget(1000)); if (tower != null) { if (EloBuddy.Player.CastSpell(SpellSlot.R, Vectors.CorrectSpellRange(tower.Position, R.Range))) { return; } } if (EloBuddy.Player.CastSpell(SpellSlot.R, Vectors.CorrectSpellRange(Game.CursorPos, R.Range))) { return; } } else if (E.IsReady()) { if (Orbwalker.ValidAzirSoldiers.Any(it => it.Distance(Player) <= 900)) { var ESoldier = Orbwalker.ValidAzirSoldiers.FirstOrDefault(it => it.Distance(target) <= 200); if (ESoldier != null) { E.Cast(Vectors.CorrectSpellRange(ESoldier.Position, E.Range)); } else if (Q.IsReady()) { Q.HitChanceCast(target, 60); } } else if (W.IsReady()) { var WPos = Prediction.Position.PredictUnitPosition(target, 1000).To3D(); W.Cast(Vectors.CorrectSpellRange(WPos, W.Range)); return; } } } return; }
private void PCombo(Obj_AI_Base target) { if (_i == _order.Count()) { ResetCombo(); return; } switch (_order[_i]) { case ComboSpell.Q: if (Q.IsReady() && Player.IsInRange(target, 200)) { if (Q.Cast(Vectors.CorrectSpellRange(target.ServerPosition, 200))) /*Chat.Print("q");*/ NextStep{ (); return; } } else { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); } break; case ComboSpell.W: if (W.IsReady() && W.IsInRange(target)) { if (W.Cast()) /*Chat.Print("w");*/ NextStep{ (); return; } } else { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); } break; case ComboSpell.E: if (E.IsReady()) { if (E.Cast(Vectors.CorrectSpellRange(target.ServerPosition, E.Range))) /*Chat.Print("e");*/ NextStep{ (); return; } } else { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); } break; case ComboSpell.R: if (R.IsReady()) { if (r2Actived && R.IsInRange(target) && R.HitChanceCast(target, HitChance.Low)) /*Chat.Print("r2");*/ rstate { = 1; NextStep(); return; }
public override void KS() { if (!misc.IsActive("ks") || !EntityManager.Heroes.Enemies.Any(it => R.IsInRange(it))) { return; } if (W.IsReady()) { var bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(W.Range) && damageManager.SpellDamage(it, SpellSlot.W) >= it.Health); if (bye != null) { W.Cast(); } else if (Q.IsReady()) { bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(W.Range) && damageManager.SpellDamage(it, SpellSlot.W) + damageManager.SpellDamage(it, SpellSlot.Q) >= it.Health); if (bye != null) { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, bye); Core.DelayAction(() => Q.Cast(Vectors.CorrectSpellRange(bye.ServerPosition, Q.Range)), 100); Core.DelayAction(() => W.Cast(), 200); } } else if (E.IsReady()) { bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(W.Range + E.Range) && damageManager.SpellDamage(it, SpellSlot.W) >= it.Health); if (bye != null) { E.Cast(bye); Core.DelayAction(() => W.Cast(), 200); } } } if (R.IsReady() && r2Actived) { var bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(R.Range) && TargetSelector.GetPriority(it) >= 3 && GetRDamage(it) >= it.Health); if (bye != null) { if (misc.IsActive("ks.r.noprediction")) { R.Cast(Target.ServerPosition); } else { R.HitChanceCast(Target, HitChance.Low); } } } }
public override void Combo() { if (Target == null || !Target.IsValidTarget()) { return; } if (E.IsReady() && W.IsReady() && combo.IsActive("e") && combo.IsActive("w")) { if (Player.IsInRange(Target, E.Range + W.Range - 60)) { _order = new List <ComboSpell>() { ComboSpell.E, ComboSpell.W }; PCombo(Target); } } else { if (E.IsReady() && combo.IsActive("e")) { E.Cast(Vectors.CorrectSpellRange(Target.ServerPosition, E.Range)); } if (W.IsReady() && combo.IsActive("w") && W.IsInRange(Target)) { W.Cast(); } } if (R.IsReady() && combo.IsActive("r")) { if (!r2Actived && combo.Value("r.minenemies") >= Player.CountEnemiesInRange(600) && Player.IsInRange(Target, E.Range)) { R1.Cast(); } else if (r2Actived && R.IsInRange(Target) && GetRDamage(Target) >= Target.Health) { if (combo.IsActive("r.noprediction")) { R.Cast(Target.ServerPosition); } else { R.HitChanceCast(Target, HitChance.Low); } } } return; }
public override void Orbwalker_OnUnkillableMinion(Obj_AI_Base target, Orbwalker.UnkillableMinionArgs args) { if (Player.IsDead || !Q.IsReady() || !target.IsValidTarget(Q.Range) || damageManager.SpellDamage(target, SpellSlot.Q) < target.Health) { return; } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); Core.DelayAction(() => Q.Cast(Vectors.CorrectSpellRange(target.Position, Q.Range)), 100); //Vectors.CorrectSpellRange(target.Position, Q.Range) } }
public override void Flee() { if (W.IsReady() && Q.IsReady() && E.IsReady()) { var WPos = Vectors.CorrectSpellRange(Game.CursorPos, W.Range); if (W.Cast(WPos)) { Core.DelayAction(delegate { if (E.Cast(Vectors.CorrectSpellRange(Game.CursorPos, E.Range))) { Core.DelayAction(delegate { Q.Cast(Vectors.CorrectSpellRange(Game.CursorPos, Q.Range)); }, 100); } //int EDelay = (int)((Player.Distance(WPos) - 150) / 8 * 5); }, 150); } return; } else if (W.IsReady()) { if (W.Cast(Vectors.CorrectSpellRange(Game.CursorPos, W.Range))) { Core.DelayAction(() => E.Cast(Vectors.CorrectSpellRange(Game.CursorPos, E.Range)), 250); } } else if (Orbwalker.ValidAzirSoldiers.Any(it => it.Distance(Game.CursorPos) <= 150)) { E.Cast(Vectors.CorrectSpellRange(Game.CursorPos, E.Range)); } else if (Orbwalker.ValidAzirSoldiers.Any() && Q.IsReady()) { if (Q.Cast(Vectors.CorrectSpellRange(Game.CursorPos, Q.Range))) { Core.DelayAction(() => E.Cast(Vectors.CorrectSpellRange(Game.CursorPos, (E.Range))), 100); } } return; }
public override void PermaActive() { base.PermaActive(); if (!R.IsReady() || Player.CountEnemiesInRange(1100) == 0) { WhyIDidThatAddonInsec = false; } R.Width = 133 * (3 + R.Level); if (R.IsReady() && Game.Time - LastQTime > 0.1f && Game.Time - LastQTime < 1) { Player.Spellbook.CastSpell(SpellSlot.R, Vectors.CorrectSpellRange(Game.CursorPos, R.Range)); } if (WhyIDidThatAddonInsec) { Orbwalker.DisableAttacking = true; Orbwalker.DisableMovement = true; } else { Orbwalker.DisableAttacking = false; Orbwalker.DisableMovement = false; } var Target = TargetSelector.GetTarget(Q.Range, DamageType.Magical); if (Target == null) { return; } if (R.IsReady() && Player.Mana >= GetFuckingInsecMana(Target)) { if (misc.IsActive("insec.normal")) { Insec(Target); } else if (misc.IsActive("insec.godlike")) { WhyInsec(Target); } } }
public override void Flee() { if (W.IsReady() && flee.IsActive("w") && EntityManager.Heroes.Enemies.Any(it => it.IsValidTarget(W.Range))) { W.Cast(); } if (E.IsReady() && flee.IsActive("e")) { E.Cast(Vectors.CorrectSpellRange(Game.CursorPos, E.Range)); } if (Q.IsReady() && flee.IsActive("q")) { Q.Cast(Vectors.CorrectSpellRange(Game.CursorPos, Q.Range)); } //Vectors.CorrectSpellRange(Game.CursorPos, Q.Range) return; }
public override void Orbwalker_OnPostAttack(AttackableUnit target, EventArgs args) { if (Player.IsDead || !target.IsEnemy) { return; } var pos = Vectors.CorrectSpellRange(target.Position, Q.Range); if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { if (Q.IsReady() && combo.IsActive("q")) { Q.Cast(pos); } } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { if (Q.IsReady() && harass.IsActive("q")) { Q.Cast(pos); } } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { if (Q.IsReady() && jungleclear.IsActive("q") && Player.GetAutoAttackDamage((Obj_AI_Base)target) < target.Health) { Q.Cast(pos); } } if (_order != default(List <ComboSpell>) && _i != _order.Count() && _order[_i] == ComboSpell.AA) { aaFinished = true; } return; }
//---------------------------------------WhyInsec()---------------------------------------------------- void WhyInsec(Obj_AI_Base target) { //Back distance = 300 //Why I did that EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target); var targetpos = Prediction.Position.PredictUnitPosition(target, 500).To3D(); if (!WhyIDidThatAddonInsec && Orbwalker.ValidAzirSoldiers.Any(it => it.Distance(target) >= E.Width + target.BoundingRadius && it.Distance(target) <= (R.Width / 2) - 20)) { WhyIDidThatAddonInsec = true; Core.DelayAction(() => WhyIDidThatAddonInsec = false, 3000); if (E.IsReady()) { InsecSoldier = Orbwalker.ValidAzirSoldiers.Where(it => it.Distance(target) <= (R.Width / 2) - 20).OrderByDescending(it => it.Distance(target)).First(); var rectangle = new Geometry.Polygon.Rectangle(Player.Position, InsecSoldier.Position, E.Width + target.BoundingRadius); if (!rectangle.IsInside(targetpos) && InsecSoldier.Distance(target) <= (R.Width / 2) - 50) { var EDelay = (int)((((Player.Distance(InsecSoldier) - 100) / 8) * 5)); if (E.Cast(Vectors.CorrectSpellRange(InsecSoldier.Position, E.Range))) { //Delayed insec Core.DelayAction(delegate { if (Player.Spellbook.CastSpell(SpellSlot.Q, Vectors.CorrectSpellRange(Game.CursorPos, Q.Range))) { LastQTime = Game.Time; } else { WhyIDidThatAddonInsec = false; } }, EDelay); } else { WhyIDidThatAddonInsec = false; } } else { WhyIDidThatAddonInsec = false; } } else { WhyIDidThatAddonInsec = false; } } else if (!WhyIDidThatAddonInsec && W.IsReady() && E.IsReady() && Q.IsReady() && W.IsInRange(target)) { var rectangle = new Geometry.Polygon.Rectangle(Player.Position, targetpos, 2 * (target.BoundingRadius + E.Width + 20)); //rectangle.Draw(System.Drawing.Color.Yellow); var circle = new Geometry.Polygon.Circle(targetpos, (R.Width - 20) / 2); //circle.Draw(System.Drawing.Color.Red); var point = circle.Points.Where(it => !NavMesh.GetCollisionFlags(it).HasFlag(CollisionFlags.Wall) && W.IsInRange(it.To3D()) && !rectangle.IsInside(it)).OrderByDescending(it => it.Distance(Player)).FirstOrDefault(); if (point != null && W.Cast(point.To3D())) { WhyIDidThatAddonInsec = true; Core.DelayAction(() => WhyIDidThatAddonInsec = false, 3000); Core.DelayAction(delegate { InsecSoldier = Orbwalker.ValidAzirSoldiers.Where(it => it.Distance(target) <= (R.Width / 2) - 20).OrderByDescending(it => it.Distance(target)).First(); var EDelay = (int)((((Player.Distance(InsecSoldier) - 100) / 8) * 5)); if (E.Cast(Vectors.CorrectSpellRange(InsecSoldier.Position, E.Range))) { //Delayed insec Core.DelayAction(delegate { if (Player.Spellbook.CastSpell(SpellSlot.Q, Vectors.CorrectSpellRange(Game.CursorPos, Q.Range))) { LastQTime = Game.Time; } else { WhyIDidThatAddonInsec = false; } }, EDelay); } else { WhyIDidThatAddonInsec = false; } }, 350); } } return; }
public override void KS() { if (!misc.IsActive("ks") || !EntityManager.Heroes.Enemies.Any(it => Q.IsInRange(it))) { return; } if (Orbwalker.ValidAzirSoldiers.Any()) { if (Q.IsReady()) { var bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(Q.Range) && damageManager.SpellDamage(it, SpellSlot.Q) >= it.Health); if (bye != null) { Q.HitChanceCast(bye, 70); } } if (E.IsReady()) { var bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(E.Range) && damageManager.SpellDamage(it, SpellSlot.E) >= it.Health); if (bye != null) { CastE(bye); return; } } } else if (W.IsReady()) { if (Q.IsReady()) { var bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(Q.Range - 150) && damageManager.SpellDamage(it, SpellSlot.Q) + damageManager.SpellDamage(it, SpellSlot.W, new int[] { 50, 55, 60, 65, 70, 75, 80, 85, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180 }[Player.Level]) >= it.Health); if (bye != null) { if (W.Cast(Vectors.CorrectSpellRange(bye.ServerPosition, W.Range))) { Core.DelayAction(() => Q.HitChanceCast(bye, 70), 250); } } } } if (misc.IsActive("ks.r") && R.IsReady()) { var bye = EntityManager.Heroes.Enemies.FirstOrDefault(it => it.IsValidTarget(R.Range) && damageManager.SpellDamage(it, SpellSlot.R) >= it.Health); if (bye != null) { R.HitChanceCast(bye, 70); return; } } var WEnemy = EntityManager.Heroes.Enemies.FirstOrDefault(it => Orbwalker.ValidAzirSoldiers.Any(enemy => enemy.Distance(it) <= 275)); if (WEnemy != null && damageManager.SpellDamage(WEnemy, SpellSlot.W, new int[] { 50, 55, 60, 65, 70, 75, 80, 85, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180 }[Player.Level]) >= WEnemy.Health) { EloBuddy.Player.IssueOrder(GameObjectOrder.AttackTo, WEnemy); } return; }