Example #1
0
    public static Vector3 Modify(this Vector3 oldValues, Vector3Values axis, Vector3 newValues)
    {
        switch (axis)
        {
        case Vector3Values.X:
            return(new Vector3(newValues.x, oldValues.y, oldValues.z));

        case Vector3Values.Y:
            return(new Vector3(oldValues.x, newValues.y, oldValues.z));

        case Vector3Values.Z:
            return(new Vector3(oldValues.x, oldValues.y, newValues.z));

        case Vector3Values.XY:
            return(new Vector3(newValues.x, newValues.y, oldValues.z));

        case Vector3Values.XZ:
            return(new Vector3(newValues.x, oldValues.y, newValues.z));

        case Vector3Values.YZ:
            return(new Vector3(oldValues.x, newValues.y, newValues.z));

        case Vector3Values.XYZ:
            return(newValues);
        }
        return(oldValues);
    }
 static void ClearWithoutEvent()
 {
     IntValues.Clear();
     FloatValues.Clear();
     StringValues.Clear();
     Vector3Values.Clear();
     ColorValues.Clear();
 }
    public static void Load(string profileName)
    {
        ClearWithoutEvent();

        items = Decrypt(PlayerPrefs.GetString(profileName + "_IntData", "")).Split('\n');
        for (int i = 0; i < items.Length; i++)
        {
            if (items[i].Length == 0)
            {
                continue;
            }
            string key      = "";
            int    intValue = 0;
            if (DeserializeInt(items[i], out key, out intValue))
            {
                IntValues.Set(key, intValue);
            }
        }

        items = Decrypt(PlayerPrefs.GetString(profileName + "_FloatData", "")).Split('\n');
        for (int i = 0; i < items.Length; i++)
        {
            if (items[i].Length == 0)
            {
                continue;
            }
            string key        = "";
            float  floatValue = 0;
            if (DeserializeFloat(items[i], out key, out floatValue))
            {
                FloatValues.Set(key, floatValue);
            }
        }

        items = Decrypt(PlayerPrefs.GetString(profileName + "_StringData", "")).Split('\n');
        for (int i = 0; i < items.Length; i++)
        {
            if (items[i].Length == 0)
            {
                continue;
            }
            string key         = "";
            string stringValue = "";
            if (DeserializeString(items[i], out key, out stringValue))
            {
                StringValues.Set(key, stringValue);
            }
        }

        items = Decrypt(PlayerPrefs.GetString(profileName + "_Vector3Data", "")).Split('\n');
        for (int i = 0; i < items.Length; i++)
        {
            if (items[i].Length == 0)
            {
                continue;
            }
            string  key          = "";
            Vector3 Vector3Value = Vector3.zero;
            if (DeserializeVector3(items[i], out key, out Vector3Value))
            {
                Vector3Values.Set(key, Vector3Value);
            }
        }

        items = Decrypt(PlayerPrefs.GetString(profileName + "_ColorData", "")).Split('\n');
        for (int i = 0; i < items.Length; i++)
        {
            if (items[i].Length == 0)
            {
                continue;
            }
            string key        = "";
            Color  ColorValue = Color.white;
            if (DeserializeColor(items[i], out key, out ColorValue))
            {
                ColorValues.Set(key, ColorValue);
            }
        }

        CurrentProfile = profileName;

        if (OnLoad != null)
        {
            OnLoad();
        }
    }