public ParticleEffect(int apiVersion, EventHandler handler, ISection section) : base(apiVersion, handler, section) { mParticleParameters = new ParticleParams(apiVersion, handler, true); mRateCurve = new DataList <FloatValue>(handler); mSizeCurve = new DataList <FloatValue>(handler); mAspectCurve = new DataList <FloatValue>(handler); mRotationCurve = new DataList <FloatValue>(handler); mAlphaCurve = new DataList <FloatValue>(handler); mColorCurve = new DataList <ColorValue>(handler); mColorVary = new ColorValue(apiVersion, handler); mDrawInfo = new ResourceReference(apiVersion, handler, section); mDirectionalForcesSum = new Vector3ValueLE(apiVersion, handler); mRadialForceLocation = new Vector3ValueLE(apiVersion, handler); mWiggles = new DataList <Wiggle>(handler); mLoopBoxColorCurve = new DataList <ColorValue>(handler); mLoopBoxAlphaCurve = new DataList <FloatValue>(handler); mSurfaces = new DataList <Surface>(handler); mAltitudeRange = new Vector2ValueLE(apiVersion, handler, -10000.0f, 10000.0f); mRandomWalk = new RandomWalk(apiVersion, handler); mAttractorOrigin = new Vector3ValueLE(apiVersion, handler); mAttractor = new Attractor(apiVersion, handler); mPathPoints = new DataList <PathPoint>(handler); mVector01 = new Vector3ValueLE(apiVersion, handler); mVector3List01 = new DataList <Vector3ValueLE>(handler); mVector02 = new Vector3ValueLE(apiVersion, handler); mUnknown140 = new Vector2ValueLE(apiVersion, handler); mUnknown150 = new Vector2ValueLE(apiVersion, handler); mUnknown180 = new Vector3ValueLE(apiVersion, handler); mUnknown190 = new Vector2ValueLE(apiVersion, handler); mUnknown1A0 = new Vector2ValueLE(apiVersion, handler); }
public PathPoint(int apiVersion, EventHandler handler, PathPoint basis) : base(apiVersion, handler) { mPosition = new Vector3ValueLE(apiVersion, handler, basis.mPosition); mVelocity = new Vector3ValueLE(apiVersion, handler, basis.mVelocity); mTime = basis.mTime; }
public Wiggle(int apiVersion, EventHandler handler, Wiggle basis) : base(apiVersion, handler) { mTimeRate = basis.mTimeRate; mRateDir = new Vector3ValueLE(apiVersion, handler, basis.mRateDir); mWiggleDir = new Vector3ValueLE(apiVersion, handler, basis.mWiggleDir); }
public MetaparticleEffect(int apiVersion, EventHandler handler, ISection section) : base(apiVersion, handler, section) { mParticleParameters = new ParticleParams(apiVersion, handler, true); mRateCurve = new DataList <FloatValue>(handler); mSizeCurve = new DataList <FloatValue>(handler); mPitchCurve = new DataList <FloatValue>(handler); mRollCurve = new DataList <FloatValue>(handler); mHeadingCurve = new DataList <FloatValue>(handler); mRollOffset = -1000000000.0f; mHeadingOffset = 0f; mColorCurve = new DataList <ColorValue>(handler); mColorVary = new ColorValue(apiVersion, handler); mAlphaCurve = new DataList <FloatValue>(handler); mDirectionalForcesSum = new Vector3ValueLE(apiVersion, handler); mGlobalForcesSum = new Vector3ValueLE(apiVersion, handler); mRadialForceLocation = new Vector3ValueLE(apiVersion, handler); mWiggles = new DataList <Wiggle>(handler); mLoopBoxColorCurve = new DataList <ColorValue>(handler); mLoopBoxAlphaCurve = new DataList <FloatValue>(handler); mSurfaces = new DataList <Surface>(handler); mAltitudeRange = new Vector2ValueLE(apiVersion, handler, -10000.0f, 10000.0f); mRandomWalk1 = new RandomWalk(apiVersion, handler); mRandomWalk2 = new RandomWalk(apiVersion, handler); mRandomWalkPreferredDirection = new Vector3ValueLE(apiVersion, handler); mAttractorOrigin = new Vector3ValueLE(apiVersion, handler); mAttractor = new Attractor(apiVersion, handler); mPathPoints = new DataList <PathPoint>(handler); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); mPosition = new Vector3ValueLE(requestedApiVersion, handler, stream); mVelocity = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mTime); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); s.Read(out mTimeRate); mRateDir = new Vector3ValueLE(requestedApiVersion, handler, stream); mWiggleDir = new Vector3ValueLE(requestedApiVersion, handler, stream); }
public VisualEffect(int apiVersion, EventHandler handler, ISection section) : base(apiVersion, handler, section) { mScreenSizeRange = new Vector2ValueLE(apiVersion, handler); mLODDistances = new DataList <FloatValue>(handler); mExtendedLODWeights = new Vector3ValueLE(apiVersion, handler); mDescriptions = new SectionDataList <Description>(handler, mSection); }
public SpriteEffect(int apiVersion, EventHandler handler, ISection section) : base(apiVersion, handler, section) { mResource = new ResourceReference(0, handler, section); mFloatList01 = new DataList <FloatValue>(handler); mColorList01 = new DataList <ColorValue>(handler); mFloatList02 = new DataList <FloatValue>(handler); mVector01 = new Vector3ValueLE(apiVersion, handler); mVector02 = new Vector3ValueLE(apiVersion, handler); }
public FastParticleEffect(int apiVersion, EventHandler handler, ISection section) : base(apiVersion, handler, section) { mParticleParameters = new ParticleParams(apiVersion, handler, false); mRateCurve = new DataList <FloatValue>(handler); mSizeCurve = new DataList <FloatValue>(handler); mColorCurve = new DataList <ColorValue>(handler); mAlphaCurve = new DataList <FloatValue>(handler); mDrawInfo = new ResourceReference(apiVersion, handler, section); mDirectionalForcesSum = new Vector3ValueLE(apiVersion, handler); mRadialForceLocation = new Vector3ValueLE(apiVersion, handler); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); s.Read(out mFlags); s.Read(out mComponentAppFlagsMask); s.Read(out mNotifyMessageId); mScreenSizeRange = new Vector2ValueLE(requestedApiVersion, handler, stream); s.Read(out mCursorActiveDistance); s.Read(out mCursorButton); mLODDistances = new DataList <FloatValue>(handler, stream); mExtendedLODWeights = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mSeed); mDescriptions = new SectionDataList <Description>(handler, mSection, stream); }
public RibbonEffect(int apiVersion, EventHandler handler, ISection section) : base(apiVersion, handler, section) { mRibbonLifetime = new Vector2ValueLE(apiVersion, handler); mOffsetCurve = new DataList <FloatValue>(handler); mWidthCurve = new DataList <FloatValue>(handler); mColorCurve = new DataList <ColorValue>(handler); mAlphaCurve = new DataList <FloatValue>(handler); mLengthColorCurve = new DataList <ColorValue>(handler); mLengthAlphaCurve = new DataList <FloatValue>(handler); mEdgeColorCurve = new DataList <ColorValue>(handler); mEdgeAlphaCurve = new DataList <FloatValue>(handler); mStartEdgeAlphaCurve = new DataList <FloatValue>(handler); mEndEdgeAlphaCurve = new DataList <FloatValue>(handler); mDrawInfo = new ResourceReference(apiVersion, handler, section); mDirectionalForcesSum = new Vector3ValueLE(apiVersion, handler); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); s.Read(out mFlags); //mFlags &= 0x3FFF; mRibbonLifetime = new Vector2ValueLE(requestedApiVersion, handler, stream); mOffsetCurve = new DataList <FloatValue>(handler, stream); mWidthCurve = new DataList <FloatValue>(handler, stream); s.Read(out mTaper); s.Read(out mFade); s.Read(out mAlphaDecay); mColorCurve = new DataList <ColorValue>(handler, stream); mAlphaCurve = new DataList <FloatValue>(handler, stream); mLengthColorCurve = new DataList <ColorValue>(handler, stream); mLengthAlphaCurve = new DataList <FloatValue>(handler, stream); mEdgeColorCurve = new DataList <ColorValue>(handler, stream); mEdgeAlphaCurve = new DataList <FloatValue>(handler, stream); mStartEdgeAlphaCurve = new DataList <FloatValue>(handler, stream); mEndEdgeAlphaCurve = new DataList <FloatValue>(handler, stream); s.Read(out mSegmentCount); s.Read(out mSegmentLength); mDrawInfo = new ResourceReference(requestedApiVersion, handler, mSection, stream); s.Read(out mTileUV); s.Read(out mSlipCurveSpeed); s.Read(out mSlipUVSpeed); if (mSection.Version >= 0x0002) { s.Read(out mUVRepeat); } else { mUVRepeat = 1.0f; } mDirectionalForcesSum = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mWindStrength); s.Read(out mGravityStrength); s.Read(out mEmitColorMapId); s.Read(out mForceMapId); s.Read(out mMapRepulseStrength); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); s.Read(out mFlags); s.Read(out mInt02); s.Read(out mInt03); s.Read(out mFloat01); s.Read(out mShort01); mFloatList01 = new DataList <FloatValue>(handler, stream); mColorList01 = new DataList <ColorValue>(handler, stream); mFloatList02 = new DataList <FloatValue>(handler, stream); s.Read(out mFloat02); s.Read(out mFloat03); s.Read(out mFloat04); mVector01 = new Vector3ValueLE(requestedApiVersion, handler, stream); mVector02 = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mFloat11); s.Read(out mFloat12); s.Read(out mFloat13); s.Read(out mFloat14); s.Read(out mFloat15); s.Read(out mFloat16); s.Read(out mFloat17); s.Read(out mFloat18); s.Read(out mFloat19); s.Read(out mFloat20); s.Read(out mFloat21); s.Read(out mFloat22); s.Read(out mFloat23); s.Read(out mFloat24); s.Read(out mFloat25); s.Read(out mFloat26); mResource = new ResourceReference(0, handler, mSection, stream); s.Read(out mByte01); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); s.Read(out mFlags); //mFlags &= 0x1FFF; mParticleParameters = new ParticleParams(requestedApiVersion, handler, false, stream); mRateCurve = new DataList <FloatValue>(handler, stream); s.Read(out mRateCurveTime); s.Read(out mRateCurveCycles); s.Read(out mRateSpeedScale); mSizeCurve = new DataList <FloatValue>(handler, stream); mColorCurve = new DataList <ColorValue>(handler, stream); mAlphaCurve = new DataList <FloatValue>(handler, stream); mDrawInfo = new ResourceReference(requestedApiVersion, handler, mSection, stream); s.Read(out mAlignMode); mDirectionalForcesSum = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mWindStrength); s.Read(out mGravityStrength); s.Read(out mRadialForce); mRadialForceLocation = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mDrag); }
public Wiggle(int apiVersion, EventHandler handler) : base(apiVersion, handler) { mRateDir = new Vector3ValueLE(apiVersion, handler); mWiggleDir = new Vector3ValueLE(apiVersion, handler); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); s.Read(out mFlags); // no flag mask mParticleParameters = new ParticleParams(requestedApiVersion, handler, true, stream); mRateCurve = new DataList <FloatValue>(handler, stream); s.Read(out mRateCurveTime); s.Read(out mRateCurveCycles); mSizeCurve = new DataList <FloatValue>(handler, stream); s.Read(out mSizeVary); mPitchCurve = new DataList <FloatValue>(handler, stream); mRollCurve = new DataList <FloatValue>(handler, stream); mHeadingCurve = new DataList <FloatValue>(handler, stream); s.Read(out mPitchVary); s.Read(out mRollVary); s.Read(out mHeadingVary); s.Read(out mPitchOffset); s.Read(out mRollOffset); s.Read(out mHeadingOffset); mColorCurve = new DataList <ColorValue>(handler, stream); mColorVary = new ColorValue(requestedApiVersion, handler, stream); mAlphaCurve = new DataList <FloatValue>(handler, stream); s.Read(out mAlphaVary); s.Read(out mComponentName, StringType.ZeroDelimited); s.Read(out mComponentType, StringType.ZeroDelimited); s.Read(out mAlignMode); mDirectionalForcesSum = new Vector3ValueLE(requestedApiVersion, handler, stream); mGlobalForcesSum = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mWindStrength); s.Read(out mGravityStrength); s.Read(out mRadialForce); mRadialForceLocation = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mDrag); s.Read(out mScrewRate); mWiggles = new DataList <Wiggle>(handler, stream); s.Read(out mScreenBloomAlphaRate); s.Read(out mScreenBloomAlphaBase); s.Read(out mScreenBloomSizeRate); s.Read(out mScreenBloomSizeBase); mLoopBoxColorCurve = new DataList <ColorValue>(handler, stream); mLoopBoxAlphaCurve = new DataList <FloatValue>(handler, stream); mSurfaces = new DataList <Surface>(handler, stream); s.Read(out mMapBounce); s.Read(out mMapRepulseHeight); s.Read(out mMapRepulseStrength); s.Read(out mMapRepulseScoutDistance); s.Read(out mMapRepulseVertical); s.Read(out mMapRepulseKillHeight); s.Read(out mProbabilityDeath); mAltitudeRange = new Vector2ValueLE(requestedApiVersion, handler, stream); s.Read(out mForceMapId); s.Read(out mEmitRateMapId); s.Read(out mEmitColorMapId); mRandomWalk1 = new RandomWalk(0, handler, stream); mRandomWalk2 = new RandomWalk(0, handler, stream); mRandomWalkPreferredDirection = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mAlignDamping); s.Read(out mBankAmount); s.Read(out mBankRestore); mAttractorOrigin = new Vector3ValueLE(requestedApiVersion, handler, stream); mAttractor = new Attractor(requestedApiVersion, handler, stream); mPathPoints = new DataList <PathPoint>(handler, stream); s.Read(out mTractorResetSpeed); }
public PathPoint(int apiVersion, EventHandler handler) : base(apiVersion, handler) { mPosition = new Vector3ValueLE(apiVersion, handler); mVelocity = new Vector3ValueLE(apiVersion, handler); }
protected override void Parse(Stream stream) { var s = new BinaryStreamWrapper(stream, ByteOrder.BigEndian); s.Read(out mFlags); // no flag mask ParticleParameters = new ParticleParams(requestedApiVersion, handler, true, stream); mRateCurve = new DataList <FloatValue>(handler, stream); s.Read(out mRateCurveTime); s.Read(out mRateCurveCycles); s.Read(out mRateSpeedScale); mSizeCurve = new DataList <FloatValue>(handler, stream); s.Read(out mSizeVary); mAspectCurve = new DataList <FloatValue>(handler, stream); s.Read(out mAspectVary); s.Read(out mRotationVary); s.Read(out mRotationOffset); mRotationCurve = new DataList <FloatValue>(handler, stream); mAlphaCurve = new DataList <FloatValue>(handler, stream); s.Read(out mAlphaVary); mColorCurve = new DataList <ColorValue>(handler, stream); mColorVary = new ColorValue(requestedApiVersion, handler, stream); mDrawInfo = new ResourceReference(0, handler, mSection, stream); s.Read(out mPhysicsType); s.Read(out mOverrideSet); s.Read(out mTileCountU); s.Read(out mTileCountV); s.Read(out mAlignMode); s.Read(out mFrameSpeed); s.Read(out mFrameStart); s.Read(out mFrameCount); s.Read(out mFrameRandom); mDirectionalForcesSum = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mWindStrength); s.Read(out mGravityStrength); s.Read(out mRadialForce); mRadialForceLocation = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mDrag); s.Read(out mVelocityStretch); s.Read(out mScrewRate); mWiggles = new DataList <Wiggle>(handler, stream); s.Read(out mScreenBloomAlphaRate); s.Read(out mScreenBloomAlphaBase); s.Read(out mScreenBloomSizeRate); s.Read(out mScreenBloomSizeBase); mLoopBoxColorCurve = new DataList <ColorValue>(handler, stream); mLoopBoxAlphaCurve = new DataList <FloatValue>(handler, stream); mSurfaces = new DataList <Surface>(handler, stream); s.Read(out mMapBounce); s.Read(out mMapRepulseHeight); s.Read(out mMapRepulseStrength); s.Read(out mMapRepulseScoutDistance); s.Read(out mMapRepulseVertical); s.Read(out mMapRepulseKillHeight); //-1000000000.0f s.Read(out mProbabilityDeath); //0f mAltitudeRange = new Vector2ValueLE(requestedApiVersion, handler, stream); // (-10000.0f, 10000.0f) s.Read(out mForceMapId); s.Read(out mEmitRateMapId); s.Read(out mEmitColorMapId); mRandomWalk = new RandomWalk(requestedApiVersion, handler, stream); mAttractorOrigin = new Vector3ValueLE(requestedApiVersion, handler, stream); mAttractor = new Attractor(requestedApiVersion, handler, stream); mPathPoints = new DataList <PathPoint>(handler, stream); //Version 2+ if (mSection.Version >= 0x0002 && stream.Position < stream.Length) { mVector01 = new Vector3ValueLE(requestedApiVersion, handler, stream); mVector3List01 = new DataList <Vector3ValueLE>(handler, stream); } //Version 3+ if (mSection.Version >= 0x0003 && stream.Position < stream.Length) { s.Read(out mByte01); } //Version 4+ if (mSection.Version >= 0x0004 && stream.Position < stream.Length) { s.Read(out mFloat01); } //Version 5+ if (mSection.Version >= 0x0005 && stream.Position < stream.Length) { if (isTheSims4) { mVector02 = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mUnknown170); } else { float value; s.Read(out value); mVector02 = new Vector3ValueLE(requestedApiVersion, handler, value, value, value); } } if (isTheSims4) { //Version 6+ if (mSection.Version >= 0x0006 && stream.Position < stream.Length) { mUnknown140 = new Vector2ValueLE(requestedApiVersion, handler, stream); } else { float value; s.Read(out value); mUnknown140 = new Vector2ValueLE(requestedApiVersion, handler, value, value); } //Version 7+ if (mSection.Version >= 0x0007 && stream.Position < stream.Length) { mUnknown150 = new Vector2ValueLE(requestedApiVersion, handler, stream); } s.Read(out mUnknown160); s.Read(out mUnknown164); s.Read(out mUnknown1C1); if (mUnknown1C1 != 0 && stream.Position < stream.Length) { mUnknown180 = new Vector3ValueLE(requestedApiVersion, handler, stream); s.Read(out mUnknown1C0); if (mSection.Version >= 0x0006 && stream.Position < stream.Length) { mUnknown190 = new Vector2ValueLE(requestedApiVersion, handler, stream); } else { float value; s.Read(out value); mUnknown190 = new Vector2ValueLE(requestedApiVersion, handler, value, value); } if (mSection.Version >= 0x0007 && stream.Position < stream.Length) { mUnknown1A0 = new Vector2ValueLE(requestedApiVersion, handler, stream); } s.Read(out mUnknown1B0); s.Read(out mUnknown1B4); } if (mSection.Version >= 0x0006 && stream.Position < stream.Length) { s.Read(out mUnknown208); if (mUnknown208 != 0) { s.Read(out mUnknown20C); s.Read(out mUnknown209); s.Read(out mUnknown20A); s.Read(out mUnknown20B); } } } }