Example #1
0
 public void Launch(Vector2 force)
 {
     //If force to insignificant return
     if (Vector2Extensions.Equals(force, Vector2.zero, 0.00000000001f))
     {
         return;
     }
     //Neutralize potential counter-forces if so desired
     if (_neutralizeCounterForces)
     {
         NeutralizeCounterForces(force);
     }
     //Apply the correct force application
     if (_forceApplication == ForceApplication.Incremental)
     {
         ApplyIncrementalForce(force);
     }
     else if (_forceApplication == ForceApplication.Set)
     {
         ApplySetForce(force);
     }
     //Invoke on launch event
     _onLaunchEvent.Invoke(force);
 }