using System.Runtime.Intrinsics; using System.Runtime.Intrinsics.X86; Vector128scalar = Vector128.CreateScalarUnsafe(42); Console.WriteLine(scalar.ToString()); // Output: { 42 0 0 0 }
using System.Runtime.Intrinsics; using System.Runtime.Intrinsics.X86; Vector128In this example, we create a new `Vector128` using the `CreateScalarUnsafe` method with a floating-point value. The output is `{ 3.14 0 0 0 }`, which is a scalar value that has been copied into each lane of the vector. Package library: `System.Runtime.Intrinsics`scalar = Vector128.CreateScalarUnsafe(3.14f); Console.WriteLine(scalar.ToString()); // Output: { 3.14 0 0 0 }