public override int GetHashCode() { int hash = 1; if (typeCase_ == TypeOneofCase.VaultItem) { hash ^= VaultItem.GetHashCode(); } if (typeCase_ == TypeOneofCase.Profession) { hash ^= Profession.GetHashCode(); } if (typeCase_ == TypeOneofCase.MapAbility) { hash ^= MapAbility.GetHashCode(); } hash ^= (int)typeCase_; if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (typeCase_ == TypeOneofCase.Profile) { hash ^= Profile.GetHashCode(); } if (typeCase_ == TypeOneofCase.VaultItem) { hash ^= VaultItem.GetHashCode(); } if (typeCase_ == TypeOneofCase.CollectionItem) { hash ^= CollectionItem.GetHashCode(); } if (typeCase_ == TypeOneofCase.CollectionFamily) { hash ^= CollectionFamily.GetHashCode(); } if (typeCase_ == TypeOneofCase.Walkbox) { hash ^= Walkbox.GetHashCode(); } if (typeCase_ == TypeOneofCase.PlayerFlags) { hash ^= PlayerFlags.GetHashCode(); } if (typeCase_ == TypeOneofCase.Portkey) { hash ^= Portkey.GetHashCode(); } if (typeCase_ == TypeOneofCase.PlayerActiveBuffList) { hash ^= PlayerActiveBuffList.GetHashCode(); } if (typeCase_ == TypeOneofCase.CollectionPage) { hash ^= CollectionPage.GetHashCode(); } if (typeCase_ == TypeOneofCase.VaultCapacity) { hash ^= VaultCapacity.GetHashCode(); } if (typeCase_ == TypeOneofCase.Cauldron) { hash ^= Cauldron.GetHashCode(); } if (typeCase_ == TypeOneofCase.EscrowedRewards) { hash ^= EscrowedRewards.GetHashCode(); } if (typeCase_ == TypeOneofCase.ProfessionsProgressV3) { hash ^= ProfessionsProgressV3.GetHashCode(); } if (typeCase_ == TypeOneofCase.QuestLog) { hash ^= QuestLog.GetHashCode(); } if (typeCase_ == TypeOneofCase.Achievement) { hash ^= Achievement.GetHashCode(); } hash ^= (int)typeCase_; if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }