private void Start() { if (!mouseGaze && !VarjoPlugin.InitGaze()) { Debug.LogWarning("Failed to initialize gaze, enabling mouse gaze"); mouseGaze = true; } }
private void Start() { // InitGaze must be called before using or calibrating gaze tracking. if (!VarjoPlugin.InitGaze()) { Debug.LogError("Failed to initialize gaze"); gameObject.SetActive(false); } }
private void Start() { // InitGaze must be called before using or calibrating gaze tracking. if (!VarjoPlugin.InitGaze()) { Debug.LogError("Failed to initialize gaze"); gameObject.SetActive(false); } gazeCircleOriginalScale = gazeCircle.gameObject.transform.localScale; }