protected void OnSet(T item, int index, T oldValue) { if (this.Set != null) { ValueIndexChangedEventArgs <T> valueIndexChangedEventArg = new ValueIndexChangedEventArgs <T>(index, oldValue, item); this.Set(this, valueIndexChangedEventArg); } }
protected void OnSet(T item, int index, T oldValue) { if (Set != null) { var eventArgs = new ValueIndexChangedEventArgs <T>(index, oldValue, item); Set(this, eventArgs); } }
public void Explore() { IValueEventArgs <int> value = new ValueEventArgs <int>(1); value = Args.Value(1); var multi = new MultiEventArgs <int, string>(1, "1"); multi = Args.Value(1, "1"); IMutableValueEventArgs <decimal> mutable = new MutableValueEventArgs <decimal> { Value = 1m }; mutable = Args.Mutable(1m); var changed = new PropertyValueChangedEventArgs <int>("prop", 2, 3); changed = Args.Changed("prop", 2, 3); var indexed = new ValueIndexChangedEventArgs <string>(2, "old", "new"); indexed = Args.Changed(2, "old", "new"); var changing = new PropertyValueChangingEventArgs <int>("prop", 2, 3); changing = Args.Changing("prop", 2, 3); var indexing = new ValueIndexChangingEventArgs <string>(2, "old", "new"); indexing = Args.Changing(2, "old", "new"); ICancelEventArgs cancel = new ValueIndexCancelEventArgs <string>(2, "value"); cancel = Args.Cancel(2, "value"); IIndexEventArgs index = new ValueIndexEventArgs <string>(2, "value"); index = Args.Index(2, "value"); IChainedEventArgs chained = new ChainedEventArgs(); chained = Args.Chained(); }